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Game » consists of 2 releases. Released Mar 23, 2009
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
This concept is for games in which at least one of the main characters is male.
Sometimes we will go a whole game without knowing the true name of a protagonist. Oftentimes, this is remedied by unique references being made towards the protagonist, such as "The Wanderer," "The Kid," or "The Man With no Name."
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Games that are controlled partially or entirely with a touch screen.
The ability, through purchasing, winning, unlocking, or other means, to change your vehicle (usually for the better). Changes can be alterations to original vehicle or a completely new vehicle.
The building/editing of vehicles, mechs, and the like.
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