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Game » consists of 3 releases. Released Sep 16, 1988
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
Fencing is a fighting method in which one uses a thin sword, such as a Sabre, a Épée, or a Foil to perform quick striking motions. Can be used in battle or in sport.
Games that involve characters racing on foot. This could be a portion of the game or could be the game's main focus.
Gliding is an ability that allows a character to extend their jump further usually through the help of wings or other aerodynamic tools. Unlike flying, gliding usually doesn't allow the character to gain or maintain altitude, but only slows its descent.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The process of rapidly moving the joystick from side to side, usually to build up speed or power in a game. This breaker of joysticks was often features in early sports games such as the Daley Thompson games.
A game in which the player competes in several different real or invented sports events.
The use of peripherals has vastly changed the way games are played. This concept includes an array of items, including joysticks, plastic guitars & drum-sets, and specialized printers.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Games which are released to coincide with the Olympic Summer Games.
A style of martial arts originating in Korea that emphasizes swift, powerful kicks.
When a normal jump isn't enough and when a double jump just wont cut it, there is the triple jump. Just like a normal jump and a double jump, with the extra third jump in the end. Few games utilize this, and the more common double jump is often instead.
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