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Concept »
Battle system associated with Final Fantasy series. First introduced in Final Fantasy IV.
A collectable power up which increased the damage output of the player. Has become a staple of the entire Unreal Tournament franchise.
A powerful attack in the Final Fantasy series, useable mostly when a character's hp is low or a certain condition has been met.
A collectable power up which increased the damage output of the player. Introduced in Quake, and since then has been a key factor throughout the whole franchise.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
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