Something went wrong. Try again later
    Follow

    Transformers: War For Cybertron

    Game » consists of 20 releases. Released Jun 22, 2010

    A depiction of the beginning of the infamous war between the noble Autobots and the nefarious Decepticons, set on the Transformers' homeworld, Cybertron, long before they had even heard of humans or the planet Earth.

    geekwhenspoken2's Transformers: War for Cybertron (Xbox 360) review

    Avatar image for geekwhenspoken2
    • Score:
    • geekwhenspoken2 wrote this review on .
    • 1 out of 1 Giant Bomb users found it helpful.

    Review of Transformers: War for Cybertron




    Much to the delight of Transformers fans all over, High Moon Studios has released Transformers: War for Cybertron. A third person shooter which features characters from the Transformers universe, as seen on television, in comics, and at movie theaters. The story is set about one thousand years prior to the Transformers fiction most are familiar with. Back then the gigantic robots still called techno-planet Cybertron home. The game’s narrative, developed in collaboration with toy maker Hasbro provides brand new details related to the origin this series’ most well known characters.



    The game has two campaigns, one for each faction. The story of the Decepticon campaign is a prelude of sorts, setting up the Autobot campaign's story which follows. Both campaigns can be played in single-player or may also be played cooperatively via online, with drop in or drop out accessibility throughout. Each campaign chapter features three playable Transformers. If less than three players are available, the game's AI will control the remaining two. The cooperative and competitive campaign modes are limited to online play.


    What Worked:

    • One of the key features in Transformers: TWFC is the ability to quickly morph from robot to vehicle and back with the press of a button. This allows a great deal of flexibility in how one might approach playing. For instance, if an enemy sniper is out of range in other shooters, you must find a way to maneuver closer for a better vantage point without getting shot. In Transformers: TWFC however you can simply transform into a jet, rocket across the stage, transform again, and introduce him to the business end of your shotgun.
       
    • I enjoy a good challenge as much as the next guy, and Transformers: TWFC delivers, I often had to try multiple times at overcoming an encounter. Most times it would turn out, my approach was just in need of some consideration. Thinking through these roadblocks gave me a sense of growth and satisfaction generally uncommon in shooters.
       
    • Just like I remember, mostly - Bridging the many iterations of Transformers created over the years is no small task, but I think High Moon Studios accomplished it with all of the care and attention to detail, only possible if developed in a studio full of Transformers fans. While every character which appears in the game may not be universally recognized, there is certainly enough fan love in Transformers: TWFC to be spread around.  
       
    • The planet Cybertron plays as important a role in the game as the Transformers themselves. In ruins, thanks to the ongoing war, Cybertron shows signs of death and destruction all over while at the same time showing glimpses of it’s past majesty.


    What Didn’t:


     
    • As mentioned in my opening, the game includes two campaigns the first featuring the Evil Decepticons, and the second featuring the heroic Autobots. Yet despite this apparent difference in moral alignment, during both campaigns you’ll be fighting the same handful of robot archetypes. While it was fun mowing down nameless waves of robots during the first campaign as a Decepticon, facing the very same enemies all over again as an Autobot was monotonous.
       
    • While playing shooters I’m generally frugal with my ammunition, often aiming for head-shots which are a one hit kill. Or using melee attacks which use no ammo at all. In Transformers: TWFC however, I continually found myself running out of ammo. I’m guessing this might have been an artificial barrier put in place to encourage more weapon use while in vehicle form, since vehicles have a separate ammo supply. Even if this were true, aside from the Transformers license itself, the game’s mass appeal comes from shooting other robots, and that’s pretty hard to do without bullets.
       
    • The multiplayer in Transformers: The War for Cybertron is fast, frenetic and probably not for the faint of heart. Thanks to the mode’s experience and upgrade system, which rewards experienced players access to a variety of weapons and perks unavailable to new players. I fear players just picking up the game may have a rough time working their way up the ranks.


    Transformers: War for Cybertron provides players a competent shooter with a variety of multiplayer options and modes. Fans of the series will find a lot to enjoy, giving only minimal attention to the game’s technical issues, and soaking up the many references & 'Easter Eggs' found throughout the game. Those who’re only moderately familiar with the Transformers, may have a hard time getting past the game’s shortcomings and may crave a more refined shooter.



    Other reviews for Transformers: War for Cybertron (Xbox 360)

      Not just a solid Transformers game, a solid game period. 0

        I must first start this review by getting a few formalities out of the way.   I am a child of the 80’s, and the biggest part of nostalgia from my childhood is without question the Transformers.   I had the toys, watched the cartoon everyday after school, had huge battles with my friends and cousins after hauling said toys to their houses.   It was simply a great time to be a kid.   So to say I have a certain bias towards this franchise is an understatement.   Now, I don’t automatically think e...

      18 out of 19 found this review helpful.

      Megatron takes an anti-life stance 0

      So I vaguely remember that last year, I thinking that Transformers: Revenge of the Fallen was not half-bad. Before you shut the monitor off in disgust and declare me the world’s biggest nitwit failure of a life form, know that I’m talking about the video game, not the 150 minute disaster of a movie. While the campaign was a waste of data and the controls were more unorthodox than people who pull their pants down to use the urinal, the multiplayer options were rather novel. It was akin to Grand T...

      10 out of 11 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.