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E3 2015: Your Corpses Will Save You in Super Rude Bear Resurrection

Rude Bear, a gangster bear from East London, has been summoned to medieval times by an evil wizard for a masocore platforming adventure.

Jun. 18 2015

Posted by: Marino

17 Comments

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Wandrecanada

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If you fight a giant golden head at the end I would not be surprised...

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Relkin

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Visually, those backgrounds reminded me of Fenix Rage.

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Turambar

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The dialogue from that bird thing seems like it could get really distracting.

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pastor_richards

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Take every generic "hardcore" 2d platformer currently out, add a weird setting with an unusual mascot ....profit!

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SchrodngrsFalco

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Looks frustrating as shit

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UracilHokeNut

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Not my kind of game, but this music is pretty hot.

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benderunit22

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What's the point of this blue thing constantly talking to you other than ensuring that I'll stay the fuck away from this game?

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Zek23

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Edited By Zek23

Text spam constantly being overlayed directly on top of your character seems like the worst possible addition to this type of game.

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paulunga

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Edited By paulunga

That floating thing following you and moving screen are really off-putting.

And I actually like Navi.

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Vorpal_Games

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Rather regret putting up this trailer and it going out at E3 now, worst trailer I ever produced lol.

Some stuff about the game:

- Every time you die you leave a permanent corpse which actively alters the difficulty of the game to your skill level. It's a hardcore platformer like games I'm sure you're familiar with, but it's one that anybody can beat and complete fully regardless of their skill, but also caters to speedrunners.

- The fairy text is switchoffable and variable in size, it's mainly a good thing for spectators at events, and in a way acts as bonus content in that the better you get at a level the more you can start zoning into the dialogue occasionally.

- Often gets compared to Meat Boy although that wasn't the original intention of the game - it was the winner of Ludum Dare 28's innovation category. I just have a background in physics and so felt compelled to make the game super tight so it ended up getting compared to SMB all the time by virtue of having a nice engine. This didn't really bother me in the design process though since it's been 5 years now since SMB - I don't feel like SMB should mean no one can make tight platformers again.

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TheDeadComedian

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@vorpal_games: That actually sounds pretty cool. I also seem to be one of the few that really enjoys the commentary as you play.

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Sessh

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Edited By Sessh

Looks Super Meat Boy like in a way I really appreciate. Looking forward to this.

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quirkwood

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areyoufxckinserious

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@vorpal_games: Sounds and looks promising, and the name rude bear gave me a good laugh. Consider me on board

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Sk4mikaze

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rude bear bass mash up the place

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Vorpal_Games

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Jazz_Lafayette

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Rude Bear may be my spirit animal.