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Here's a Taste of What Unreal Engine 4 Can Do

How many times do you think we'll see that swirly particle effect in the next five years?

Jun. 13 2012

Posted by: Brad

In This Episode:

Unreal Engine 4

128 Comments

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ManU_Fan10ne

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Edited By ManU_Fan10ne

nice

Edit: really nice

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Alphazero

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Edited By Alphazero

Textures stretching on the lava.

Just kidding, looks amazing.

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MooseyMcMan

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Edited By MooseyMcMan

Crazy.

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paulunga

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Edited By paulunga

This makes want to play a new Overlord game.

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superpapergun

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Edited By superpapergun

That looks pretty!

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Tarsier

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Edited By Tarsier

giant bomb is really late on the draw with these vids haha

i think UE4 tech is very impressive and exciting for what the future will hold. when i see these effects i dont think 'oh great, now every game is going to have this' i think 'the good games will use this tech in interesting and unique ways' .. this presents an EXTREME amount of potential . . the lighting, the liquid physics, particle physics, etc. . amazing

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deactivated-5cc8838532af0

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I dislike the lack of texture pop in, thus Unreal 3 is a superior product.

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TwoArmed

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Edited By TwoArmed

So basically, the games will look that good in ~5-10 years.

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zombie2011

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Edited By zombie2011

So games can look like this next gen? If so holy fuck, that is all.

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Silvergun

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Edited By Silvergun

You know, I think this was a missed opportunity for Epic to turn over a new leaf and call their engine '4real'.

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Cogzwell

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Edited By Cogzwell

If they could live in a world where my games look as good as Blizzard CGI cutscenes.... I will die a happy man.

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veektarius

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Edited By veektarius

As a person who plays predominantly on PC, the graphics in recent games don't seem far short of this. Could some tech-head point out what separates the Unreal 4 future from the Unreal 3 present?

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234r2we232

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Edited By 234r2we232

@Veektarius said:

Could some tech-head point out what separates the Unreal 4 future from the Unreal 3 present?

Dual Cliff-processing power.

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Rayeth

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Edited By Rayeth

Whatever happened to that overlord series? Could use some more being evil.

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deactivated-5c7ea8553cb72

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Brilliant stuff right here.

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ShatterShock

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Edited By ShatterShock

Between Watch Dogs, Agni's Philosophy, Star Wars 1313 and Unreal Engine 4, last week was a great time to be a graphics whore.

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seakae

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Edited By seakae

PARTICLLLLEEEESSSSS.

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Schmollian

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Edited By Schmollian

I like the part where the graphics were good

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Gav47

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Edited By Gav47

Infinity Blade 4 looks great

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Toxin066

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Edited By Toxin066

Well, color me impressed.

Anyone know what metal album they stole that art from?

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Sooty

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Edited By Sooty

From a texture quality point of view, this looks worse than the first Crysis game. Pretty particles, landscapes and skybox however.

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robinottens

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Edited By robinottens
@zombie2011  said: 

So games can look like this next gen? If so holy fuck, that is all.

Games can look like this right now, on PC, as all the impressive looking games at E3 were doing. I should hope that when those next gen consoles do arrive they'll be able to run stuff more impressive than this even. 

Still, Unreal Engine 4's particles, physics and liquids are impressive. Can't wait to see what developers will do with this tech. 

... I remember when Unreal Engine 3 got tech demos and coverage promoting it's liquid jelly and bone breaking physics. Whatever happened to that?
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014

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Edited By 014

Yummy. I look forward to a beautiful RPG.

Anyone else get a LotR vibe?

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pancakehumper

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Edited By pancakehumper

Textures still look like typical Epic low resolution smudge-fests. The lava movement looked really amazing though.

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Irishranger

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Edited By Irishranger

Looks great, wonder what kinda horsepower it's gonna take to render games in it.

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Grimluck343

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Edited By Grimluck343

Watched the in-depth presentation they did on the new engine features. And yeah, they're pushing particle effects hard.

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Sneakybadger

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Edited By Sneakybadger

@Sooty said:

From a texture quality point of view, this looks worse than the first Crysis game.

agreed, that said this engine is being tailored to consoles where there isn't much ram. pretty particle effects can be done on the gpu, the same with the cloth dynamics. Might be physX infact. fancy textures come second when ram is at a premium.

It's nice to see an engine built for consoles that's employing some new graphical tech that the PC has had for a while.

or I'm talking out my ass :D

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satch919

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Edited By satch919

Can't wait to see what developers do with this. I'm sure the first bunch of games using this engine are going to really shove the whole particle effect thing in your face. :P

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SaucyGit

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Edited By SaucyGit

I'd get up too if I was sitting on that hardass throne. I question all evil overlords that sit on these in the middle of nowhere.

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NTM

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Edited By NTM

I like nice graphics, and regardless of what some may say looks better or worse than this, I think this looks great and it'll be nice to see this on next gen consoles if it does.

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Mumrik

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Edited By Mumrik

I'm sure the real-time demo looked bass-ass, but I just really can't be impressed by a heavily compressed video running 720P or less. It could look pretty mediocre behind all that compression smear and aliasing.

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ThePilgrums

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Edited By ThePilgrums

@Sneakybadger said:

@Sooty said:

From a texture quality point of view, this looks worse than the first Crysis game.

agreed, that said this engine is being tailored to consoles where there isn't much ram.

Looking at what the 360 can do with textures with a mere 512 megs of RAM, I think next-gen Sony and Microsoft offerings will be fine with their rumored 2-4Gb. Everything goes a lot further in a closed system. Plus they tend to use faster GDDR RAM in consoles, not the slower DDR found in standard PCs.

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abendlaender

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Edited By abendlaender

Man, Overlord 3 sure looks neat

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ch3burashka

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Edited By ch3burashka

The only things that really impressed me were the particle effects and the lava. I guess that 'demon overlords' and 'transforming future cops in dystopias' make for cool demos, but I'd rather see a demo with less emphasis on the "coolness" and more on "look at our technical mastery", via environmental effects and lighting, etc. Granted, I'm not a video geek so I'm probably not focusing in on the 'technical mastery', and it's flying over my head, but the subject matter is definitely distracting from the important stuff, namely the tech. On the other hand, the WiiU "Bird in a Japanese Garden" demo has kinda boring, so I don't know what the hell I want.

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walta

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Edited By walta

Yeah yeah well done Epic. But when is Unreal 3 coming out? Wanna shoot me some Skaarj.

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shtinky

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Edited By shtinky

Squeenix's Luminous engine looks technically better.

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face15

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Edited By face15

That honsetly didn't impress me that much. Is it just me or are there no shadows on the falling rubble?

The Samaritan tech demo they showed a while ago for UE3 was more impressive to me.

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Zaxex

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Edited By Zaxex

@Abendlaender said:

Man, Overlord 3 sure looks neat

That it does. Think they might have done themselves a disservice there. I liked Overlord, but this looked like a CG scene with bad art to me, until I saw some aliasing. Still, another developer taking a crack at it could yield interesting results. If this becomes the next Unreal Engine 3, there won't be a lack of examples.

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AlbinoJerk

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Edited By AlbinoJerk

watching this in HTML5 HD, I have no idea what the "textures look shitty" people are talking about.  They look as sharp as I could think of them looking.   Maybe people are just spoiled.
 Perhaps it is the post processing/HDR that is making people see those textures as muddy, but whoever said they look like the original crysis is insane! 
 Not a graphics obsessive, but I'm really excited to see what the first year of new consoles looks like.  

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Roomrunner

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Edited By Roomrunner

booooooo! We want meat cube!

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poheroe

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Edited By poheroe

a lot of people here are still in denial. this is great news and looks great.

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Cmdc00kie

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Edited By Cmdc00kie

I really suggest people go to nvidia or the many other places that have the source video of this for the better quality. This video really just doesn't do it justice.

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Hef

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Edited By Hef

Hey guys, this is not a demo for textures. This is a demo for stable frame-rate while all these crazy fucking effects are going on. And all you have to say is herp derp look at those textures. You clearly have no idea what the point of this video is.

Guys who make tech demos are not artists.

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ArkHunter

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Edited By ArkHunter

@Silvergun said:

You know, I think this was a missed opportunity for Epic to turn over a new leaf and call their engine '4real'.

You win this thread sir.

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deactivated-629eab11cc270

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Texture on that guys hand was shit. Nice lighting and particle effects though.

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leejunfan83

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Edited By leejunfan83

Not impressed

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StealthRaptor

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Edited By StealthRaptor

Ugh more dirty lens flare.

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MariachiMacabre

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Edited By MariachiMacabre

@Tarsier said:

giant bomb is really late on the draw with these vids haha

i think UE4 tech is very impressive and exciting for what the future will hold. when i see these effects i dont think 'oh great, now every game is going to have this' i think 'the good games will use this tech in interesting and unique ways' .. this presents an EXTREME amount of potential . . the lighting, the liquid physics, particle physics, etc. . amazing

They were a bit busy, you know, recovering from E3...

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gtg12

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Edited By gtg12

Looks good.

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RedRoach

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Edited By RedRoach

@Walta said:

Yeah yeah well done Epic. But when is Unreal 3 coming out? Wanna shoot me some Skaarj.

Unreal 3 came out in like 08 or something.

I'm not a big tech guy. Is this video showing what UE4 can do during gameplay? Will it look that good when I'm playing it?