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It's Tales of Xillia 2, Except Now in English

It's easy to forget how much of an RPG factory Namco's become in recent years.

Oct. 14 2013

Posted by: Patrick

In This Episode:

Tales of Xillia 2

72 Comments

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shinjin977

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Edited By shinjin977

@yummylee said:

I couldn't even complete Xillia... it was overall such a boring and utterly mediocre experience for me, and I gave it an awful lot of time to win me over. Despite having similarly mixed opinions about Graces F, I was at least able to complete it thanks to its superb combat. Xillia's, however, just feels flat without much impact.

I think the main problem I had with Xillia is its graphics. I mean its story is dull and the quality of the voice acting is all over the place, but... it's a JRPG so that (more often than not) is just something you have to endure through. The Tales games in particular, however, usually always have beautiful worlds to explore, but Xillia's is so incredibly bland and downright ugly in spots. Its open-world equivalent is nothing but a bunch of plain open spaces, and i just hit a point where I couldn't... look at this game anymore. That and the combat just wasn't drawing me in like it has in the past. The cast at least didn't make me want to rip my eyes out like in Graces, but they were all still--like the rest of the game--really uninteresting.

It sucks because I still to this day really like Symphonia and Vesperia. Vesperia in particular is possibly one of my favourite games of the generation, and despite originally being released in 2008, it still looks a helluva lot better than Xillia does. Xillia was rushed, though, so you could contribute its shoddy appearance and rough technical properties to that. But Xillia 2 looks pretty damn similar, right down to the graphics, so I think this will be the first Tales game that I'm not going to blindly purchase like I have done in the past.

Still looking forward to Tales of Symphonia HD, though!

Instead of typing out almost the exact same feelings about the game, but in a much less coherent manner, I'm just going to piggyback on your post. It's still better than Symphonia II, but Vesperia was a definite step backwards for the series.

You guys may have already made up your mind but I will say this. Xillia was rush out the door for the tales anniversary and one of the reason they made Xillia 2. Xillia 2 corrected all aspect of Xillia one and I dare say have the best combat the series have to offer so far. Also I found the story of Xillia 2 to be pretty good definitely better than Xillia and Vesperia but not quite as good as lets say persona 4 but that's another story.

I would advise both of you to give Xillia 2 a serious look when it come out, maybe rent it at least. I think it is worth at least that much for rpg fans.

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deactivated-5d7530f19fbe4

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@elwoodan: I think Xillia's combat system is up there for me because it does a better job of requiring to you use free run than Tales of the Abyss did while being simple in a way that reminded me of Symphonia -- and several of the linked artes helped in that regard -- which was nice to go back to after Graces F's relatively complicated one, which I also really like. But, I wish I could have enjoyed the similarities to Symphonia's plot as much as you did. As I responded to Yummylee, I found that really off putting.

As for the voice acting, I didn't think there were any major problems with it either, aside from Teepo.

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peffy

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I played Xillia 2 in Japanese earlier this year. I have to say I was unimpressed. The combat was fine, but there were 2 big problems with this game. Many maps & monsters are exactly the same as those in Xillia, so I often felt like I was just replaying Xillia with a different lead character. But I found the lead character to be uninteresting because they made him a silent protagonist in order to let you make "choices" during the story. This led to many awkward skits (those talking-head conversations) where the main guy only says things like "huh? hmm. mmmm." while the other characters are chatty as usual. I HATED that.

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LunaCantabile

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@pixel_kaiser: Yeah I really wish Patrick and the others would just say nothing at all about genres they mostly ignore.

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shinjin977

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@peffy said:

I played Xillia 2 in Japanese earlier this year. I have to say I was unimpressed. The combat was fine, but there were 2 big problems with this game. Many maps & monsters are exactly the same as those in Xillia, so I often felt like I was just replaying Xillia with a different lead character. But I found the lead character to be uninteresting because they made him a silent protagonist in order to let you make "choices" during the story. This led to many awkward skits (those talking-head conversations) where the main guy only says things like "huh? hmm. mmmm." while the other characters are chatty as usual. I HATED that.

That's actually one weird thing about Xillia 2. Ludger is not actually a silent protagonist at all, they just made him one. In new game+, you can unlock Ludger's voice and I was left to wonder why they even did that when all the lines are already recorded.

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Edited By Bartz

Yes please excuse Mr. Klepek for being an adult with a life who has grown out of long repetitive JRPG snoozefests

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Solryn

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Tales is amazing. I wish I had purchased the collectors edition.

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Grondoth

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@cale: YOU WILL FEEL ASHAMED OF YOUR WORDS & DEEDS

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morningstar

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I find the Tales games so bland and boring, and usually way too easy as well. And it's a shame, cause I love the JRPG genre, and if I like this series I would have some more games to play. Oh well.

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SomeJerk

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ATTENTION NUMBNUTS:

NAMCO IS OFFICIALLY A JRPG FACTORY PROMISING TO DELIVER ONE NEW TALES GAME EVERY YEAR.

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mrmanga

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for some reason i forgot that most RPG trailers do not feature gameplay :P
I dont want story stuff in trailers, im weird like that.

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Edited By Darji

@peffy said:

I played Xillia 2 in Japanese earlier this year. I have to say I was unimpressed. The combat was fine, but there were 2 big problems with this game. Many maps & monsters are exactly the same as those in Xillia, so I often felt like I was just replaying Xillia with a different lead character. But I found the lead character to be uninteresting because they made him a silent protagonist in order to let you make "choices" during the story. This led to many awkward skits (those talking-head conversations) where the main guy only says things like "huh? hmm. mmmm." while the other characters are chatty as usual. I HATED that.

That's actually one weird thing about Xillia 2. Ludger is not actually a silent protagonist at all, they just made him one. In new game+, you can unlock Ludger's voice and I was left to wonder why they even did that when all the lines are already recorded.

I really hope hat they do not do that with the english version. A non voiced character in a new JRPG is almost a no go for me. Come on we do not live in the 90s anymore...

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cocoonmoon

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Oh hey... it's another one of those. MilkMilk!

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@forderz said:

@oldenglishc: Vesperia was a step backwards?

Did you mean Xillia?

Whoops, sure did. I thought Vesperia was great.

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LunaCantabile

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@the_vein: Vesperia certainly scratched the symphonia itch a lot more.

Not as much as the Symphonia HD game will but still.

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I forgot to mention the 3rd problem I had with this game.. the debt system. If I remember correctly, Ludger owes someone a lot of money, and a big part of the gameplay involves you making payments on that debt. If you do not make the minimum payments, you cannot progress the story. Essentially the game is trying to limit the amount of money you have at all times. I did not think it was a very fun system.

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So many good rpgs, with bad mechanics I need to finish.

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Edited By SatelliteOfLove

@viciousanchovy said:

@yummylee: I agree with a lot of what you say about Xillia, though I did force myself to finish it. The most disappointing thing about the game for me was how the big twist in the game was basically just a rehash of Tales of Symphonia's twist. Seeing everything from one of my favorite games of all time done again, but poorly, was offensive to me. What made it all the worse was that I did enjoy the game quite a bit up until that reveal, despite several glaring inconsistencies in the writing and rather bland and repetitive world.

That part was fine it was too many betrayals towards the end causing belief to buckle. It sucks because it was rather good until that point, and more entirely dark than I've seen out of this series (well, entirely dark and not cheesy as fuck like some entries...)

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Ferraris are made in factories, and no one complains about that statement! People deriving descent from a perfectly neutral statement are ridiculous.

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_Soki_

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I still need to beat Graces and Xillia...I'm falling behind.