219 Comments
Posted by Blunt

SAWA got my dollar.

Posted by Leeway

@Sweepy said:

@h0lgr said:

@Smokey_Earhole said:

@Kill said:

@h0lgr said:

@Smokey_Earhole said:

@h0lgr said:

@asdfsdaf said:

Oh so it's the Patrick show now? On Patrickbomb?

PatrickBomb.com. Your source for player agency and intricate gameplay systems.

Ostensibly the best thing ever!

Yeah, but there's a certain narrative dissonance going on here.
It's a really clever premise. I'm a fan of the concept, but not so much the execution.

One could almost call it Dark Soulsian in it's approach to the action loops.

It' has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.

do you even apostrophe?

I like this all ironically, but in a sort of unironic way.

Posted by Fuwano

@Juda said:

I hate to say it, but I wish QL's would have a "narrated by" label on them. So we could avoid or look for QL teams that people enjoy.

Or just a tag that says "Vinny" or "Not Vinny". (Actually I like everybody but I have to show my love for my fellow paisano).

Edited by Undeadpool

Xbox Live Indie is where I originally found Cthulhu Saves the World, one of my favorite games of all time, so to honor that, I will buy this there. Cause this looks like an AMAZING time.

Edit: I have purchased and played for a couple of hours. Time travel is NOT the weirdest thing in it by a longshot, and it has already surpassed my expectations.

Posted by ptc

I dug deep into this last night and had a blast! If there is a bear or spiders in the cave, how do you kill them? Can't shoot, so I end up running around till I get bored and eventually let my character get killed. Seasoned SAWA players, please help!

Posted by westinlee

@ptc: When you're on foot it turns into twin-stick controls! Use the right stick!

Edited by westinlee

Hooray after years of enjoying the site, I have finally given something back. Let's get this game onto Steam! Go vote if you haven't.

http://steamcommunity.com/sharedfiles/filedetails/?id=94482719

Posted by Vyper

AIN'T NO ADVENTURE LIKE A SUPER WAGON ADVENTURE.

Posted by PandaBear

Too bad the Xbox Live Arcade Indie Games thingy isn't in Australia....

Posted by ptc

@westinlee: thanks! boy, do i feel dumb...

Posted by BisonHero

@h0lgr said:

@Smokey_Earhole said:

@Kill said:

@h0lgr said:

@Smokey_Earhole said:

@h0lgr said:

@asdfsdaf said:

Oh so it's the Patrick show now? On Patrickbomb?

PatrickBomb.com. Your source for player agency and intricate gameplay systems.

Ostensibly the best thing ever!

Yeah, but there's a certain narrative dissonance going on here.
It's a really clever premise. I'm a fan of the concept, but not so much the execution.

One could almost call it Dark Soulsian in it's approach to the action loops.

It has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.

The connective tissue between all the gameplay systems is interesting.

Posted by SoulEdgeSlayer
Posted by Marokai
@BisonHero said:

@h0lgr said:

@Smokey_Earhole said:

@Kill said:

@h0lgr said:

@Smokey_Earhole said:

@h0lgr said:

@asdfsdaf said:

Oh so it's the Patrick show now? On Patrickbomb?

PatrickBomb.com. Your source for player agency and intricate gameplay systems.

Ostensibly the best thing ever!

Yeah, but there's a certain narrative dissonance going on here.
It's a really clever premise. I'm a fan of the concept, but not so much the execution.

One could almost call it Dark Soulsian in it's approach to the action loops.

It has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.

The connective tissue between all the gameplay systems is interesting.

And isn't Buttrock an interesting way to distinguish characters?
Posted by LCom

Oh snap, I didn't realize I already had this game from the Royale bundle it was in. I don't think it even got parsed when I got it, too focused on Shattered Horizon! But now I'm gonna go pull this back and see what happens!

Posted by 3van

Yes. This. All the time, always.

Posted by dvorak

Part of this game's charm is that it's endearing.

Posted by sprode

Da fuq?

Posted by h0lgr
@Marokai said:
@BisonHero said:

@h0lgr said:

@Smokey_Earhole said:

@Kill said:

@h0lgr said:

@Smokey_Earhole said:

@h0lgr said:

@asdfsdaf said:

Oh so it's the Patrick show now? On Patrickbomb?

PatrickBomb.com. Your source for player agency and intricate gameplay systems.

Ostensibly the best thing ever!

Yeah, but there's a certain narrative dissonance going on here.
It's a really clever premise. I'm a fan of the concept, but not so much the execution.

One could almost call it Dark Soulsian in it's approach to the action loops.

It has similarities to ZombiU in it's usage of animation priority. This has to stop before we all go fucking insane.

The connective tissue between all the gameplay systems is interesting.

And isn't Buttrock an interesting way to distinguish characters?
The design doc is clearly inspired by other games in the genre, weaving the fiction and the narrative to create a specific story thread.
Posted by CallMeTetris

Well, that game escalated quickly.