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'The People Behind Booker and Elizabeth' Part II

Ken Levine wants BioShock Infinite's story to be a roller-coaster ride of emotion for both players and voice actors.

Nov. 7 2011

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BioShock Infinite

72 Comments

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blake_brown

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Edited By blake_brown

i really hope they get some of the actor's performances in the game, otherwise what a waste a talent.

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D_W

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Edited By D_W

Any body else wanted Tory to yell "Gent Bent" at her? *sigh*

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buckybit

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Edited By buckybit

Must be fun to write AND direct the voice actors - a sort of production element, not necessarily associated with the game producer AND company owner. Clearly something Ken Levine wanted to do.

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Maajin

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Edited By Maajin

I have to agree, for such a emotional story, the in-game facial animation is leaving a lot to be desired.

I think it might be harder to do complex animations for an in-game model, as 99% percent of games have a huge difference between the animation in and out of cutscenes, i.e. the Uncharted series. One of the exceptions would be L.A. Noire, a game built pretty much around that technology.

I hope they address that in the final product, though I'm sure the game will be incredible anyway.

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Osaladin

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Edited By Osaladin

/clap

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TheSouthernDandy

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Edited By TheSouthernDandy
@Goldanas said:

Ken Levine needs to back off sometimes. He wants a reaction, but it doesn't fit the moment. Then the animators dress it up with all this gaudy character animation which has no bearing on the performance.

The only thing genuine was the VA's face in that first performance. The animators ruined it with all their bullshit dressing, like adding rims and a flame job to a Shelby Cobra.

She was right, too, he totally berates her and then gets that reaction, and then the following moment is softness, detached from everything prior. It's a reaction for the sake of a reaction.

Perhaps I'm being too critical of an unfinished product, but I've seen nothing of the story elements in this game that really grab me. Just a bunch of dressed up tripe around something that could be very good if just let to shine on its own.

...what? I don't really get what you're being critical of here, him berating her isn't even in the game, it was just getting her in to a mind set she wanted to be in. And by bullshit dressing do you mean turning it into a video game?
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Rahf

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Edited By Rahf

Funny that people criticize aspects of the game, yet they clearly didn't pay full attention to the video itself. I personally found the animation of Elizabeth's face -- which is very stylized and comparable with how Pixar model humans -- to be subtle and effective. I'm not sure what you're looking for. Lots of facial movement and Jim Carrey-esque grimacing? Ken Levine seems to push the right buttons as well.

Irrational seems to want to aim for as few cutscenes as possible in this game. Now that is a very hard task. I recommend you listen to the interview that Levine conducted with Guillermo Del Toro, where he speaks at length about the issues they're faced with.

I'm defending this, because I feel that some people are criticizing things that are trivial, or seem to stem from a misguided sense of how things should be.

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deactivated-64b8656eaf424

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I saw some of this stuff in some panel recording  a while ago. It's kind of crazy how they get that emotion out of her.

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ffdthree

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Edited By ffdthree

Courtney is amazing. I actually got chills. watching her voice act

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deactivated-5fc1cc1fadd0a

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I love these, these are awesome. Keep these coming Irrational.

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McDunkin

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Edited By McDunkin

If only Troy Baker had yelled "Get Bent!" at her my week would have been complete.

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Arrested_Developer

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I hope they make him say "get bent' sometime during the story.

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MaddProdigy

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Edited By MaddProdigy

I want Infinite so bad. Ever since I saw that 15 minutes of gameplay I have been unbelievably excited.

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KARIMINAL

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Edited By KARIMINAL

@Wintermute: Ditto to that. I think these vids have been great. Such a raw insight into what it takes to create a character. Looking at this now, the idea that people were worrying that Elizabeth was just an 'escost-mission-character' are totally unfounded.

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Asmundergunderson

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@MadLaughter said:

Jesus Christ, that was intense. Troy seemed to be trying to walk a narrow line between the 'berating' and 'she's got it'.

God, no kidding, what a fine line to walk. I mean you can clearly see what the point is but I'd still feel uncomfortable as hell in his shoes.

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Castiel

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Edited By Castiel

Ken Levine: "The camera is on Courtney's face so we can get her emotional reference..."

Riiiiight... right. ;)

And yep Courtney is still unbelievable cute.

Hey Courtney has the same headphones on as me! I already feel so much closer... I'm sad :(

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snaptroll

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Edited By snaptroll

I'm not giving my money to any piece of media that pays homage to batshit crazy Ayn Rand. I don't care how good it is.

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GreatlyAmused

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Edited By GreatlyAmused

@snaptroll: I wouldn't say it is a "homage" so much as a critical deconstruction... the Randian society flies apart rather spectacularly. What you are saying is kind of like saying "I don't want anything that pays homage to Nazis, so I'm not going to watch Inglorious Bastards"

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Dan_CiTi

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Edited By Dan_CiTi

@snaptroll said:

I'm not giving my money to any piece of media that pays homage to batshit crazy Ayn Rand. I don't care how good it is.

Saying it "pays homage" is a stretch.

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rollingzeppelin

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Edited By rollingzeppelin

@Livingitlarge224 said:

@snaptroll: I wouldn't say it is a "homage" so much as a critical deconstruction... the Randian society flies apart rather spectacularly. What you are saying is kind of like saying "I don't want anything that pays homage to Nazis, so I'm not going to watch Inglorious Bastards"

Exactly. Perfect analogy duder.

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MindChamber

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Edited By MindChamber

@Cloudenvy: I agree, hopefully the animated sequence matches her delivery, so far what they showed in the top left corner didnt, but maybe it wasnt complete.

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Edited By bybeach

That was a little odd, I wasn't sure what the purpose was., attacking the actress or in effect, attacking the charactor. The latter I could understand in a wierd way to find the correct emotional resonance. The former...stuff it.