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Game » consists of 1 releases. Released December 1999
Gouraud shading is a method of making polygonal objects appear much smoother by applying a gradient to each individual polygon, effectively blending them. Named after Henri Gouraud.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
An arcade system board by Sega, used from 1996-1999. It utilized the most advanced GPU of the 1990's (created by Lockheed Martin's "Real3D" subsidiary).
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
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