StarCraft Before There Was StarCraft
Gamers will never again see a Warcraft game quite like Tides of Darkness. Unlike the hero unit focus in Reign of Chaos, Warcraft II is the epitome of the 90s RTS, with large armies, solid base building, a resource system creating flashpoints near gold mines, and diverse units for combat on land, sea, or air. Toss in a catchy soundtrack and graphics that look like an old Saturday morning cartoon and you wind up with a game that all Warcraft fans should try.
However, the wider pool of gamers would be better served by the StarCraft series, which has inherited much of the same DNA. In Wings of Liberty and Heart of the Swarm, players will find superior storytelling, more engaging gameplay, and a smoother control scheme, which ultimately leaves Warcraft II obsolete today.
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