3.5 stars 3.5/5 Stars Average score of 5 user reviews spread across 2 releases and 10 DLC
The Dawn of War games are easily my favorite in the RTS genre, and Dawn of War II has been a turning point in what direction I prefer not only the franchise to go in, but the whole genre. While the lack of base-building is a touchy subject for a lot of gamers, the ability to focus on what I’m doing with my troops instead of worrying about making sure I have an expansion bay or a science building to make certain units is great for people like me, who really just want to jump right into the action...
I don't know if a lot of people were fired or if Retribution was simply given to the C-team portion of Relic and rushed out in under a year but this game is awful, not awful by rts standards (which it still stands out more or less) but by the standards of the past two titles in this series. Dawn of War 2 and Chaos Rising had incredible campaigns, engrossing focused stories with good narratives, brilliant voice Could have been amazing work, epic mission design, thrilling boss ...
Warhammer 40,000: Dawn of War 2: Retribution (and the quest for a longer title) plays a repetitive mix of action and strategy in a game that will leave you wanting to play your favourite race and forget about the rest. When Retribution hit the shelves, they promised us six unique campaigns, but each campaign is basically the same, and focuses again on the Aurelia sector. This time however, they’ve decided they’ve had enough of this crap franchise and are just going to Exterminatus the entir...
When Dawn of War II entered it's second expansion, I had already pre-ordered it and was waiting with bated breath. I love this series and Dawn of War II: Retribution didn't disappoint. This time it's a completely stand-alone game that includes six races, a fully cooperative single-player campaign, and multiple competitive multiplayer modes. Relic's been one of my favorite companies for a while now, and the original Dawn of War is pretty much the best Warhammer 40,000 game ever made; the s...
The role of Space Marine Captain in Last Stand has been quite versatile except when the situation requires you to dispatch large groups of enemies. Because the equipment available are either too costly(the orbital strike) or require a long setup time with a very low firing speed/accuracy(the plasma cannon). And this weakness jumps out with the introduction of a new last stand map in Retribution, which throw literally a sea of mobs at you starting from wave 1.The Captain Wargear DLC kind of provi...
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