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Game » consists of 1 releases. Released Jul 25, 2000
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
Trading systems allow players to trade items, money and other objects between each other.
The act of building something. Using resources to build units, buidlings, structures of any kind.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
Some games for the Game Boy Color utilizes the system's IR (or Infrared) sensor to unlock content and trade things with other players.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
When players are encouraged to collect all of a large number of characters, creatures or items in a game. Progress is often represented by some sort of bestiary or compendium that is filled out with new entries.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Minerals are the primary resource featured in many games.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
The act of acquiring resources for the purpose of building structures and/or unit construction. Resource gathering is a staple of the RTS (Real Time Strategy) genre.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
A transformation is a different stage or form for something. Usually an upgrade.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
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