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    Weapon Triangle

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    The weapon triangle refers to the rock-paper-scissors relationship between axes, lances, and swords in the Fire Emblem series.

    Short summary describing this concept.

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    Overview


    The weapon triangle is a gameplay concept of the Fire Emblem series, describing the relationship between the three core melee weapon types:  swords, axes, and lances.  The concept was first introduced in the fourth Fire Emblem game, Fire Emblem: Seisen no Keifu, and has since been used as a key combat mechanic in all titles in the franchise.

    The basic relationship between the weapons is:
    Swords > Axes
    Axes > Lances
    Lances > Swords

    When a unit wielding one weapon type faces off against a unit wielding its weak counterpart, the unit with the advantageous weapon receives a boost to attack and accuracy while the unit with the weaker weapon takes a drop in the same statistics.  Units that wield weapons outside of the three main types, such as bows or daggers, do not figure into this relationship.
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