Nintendo Feel

#1 Edited by Contro (2040 posts) -

Another interesting rumour arises...


[This is a neogaf translation from the Swedish website loading.se]

Exclusively for Loading.se, A source close to Nintendo has all the information regarding the company’s next home console.

June 7th is the date that everyone has been waiting for. Nintendo unveils their next home console at E3 in Los Angeles. But Loading can already now reveal some of the hottest (and most trustworthy) rumors about the machine. This is all we got to know about Nintendo Feel.

Our source, who has a close connection to the company, speaks about the console in a conversation with us. We choose to deliver the information unedited and untranslated [from Eng to Swe]:

– Nintendo wants to change the way we play – again. The success of Wii was essentially proof that the controller is every bit as important as graphical technology. When Nintendo unveils its next piece of hardware on June 7th, the presentation will be as much about the feel, as the look, of its new games. The revolutionary aspect will once again be found in the controller itself.

After Touch comes Feel (Haptic Technology) We already know Nintendo is developing a controller with a built-in screen. Since that info got leaked there have been paralels between Apple’s iPad and how Nintendo used the GBA as a controller for a few Gamecube-games. But this new “Screen-controller” brings another dimension – Feel. Our source uses the name “Nintendo Feel”

– Haptic technology is a form of tactile feedback used to simulate the experience of touching different objects shown on screen. The player can move their fingertips across a surface and clearly feel the difference between soft, smooth or rugged textures. Electronic companies across the world have been conducting research in this field for years. It’s been rumored that Apple is close to patenting a similar technology, and we’ve seen the Toshiba demonstration of ‘New Sensation UI Solution’, that applies a thin film over a screen in order to achieve a haptic effect. In Nintendo’s case, this is a natural progression of both the Nintendo DS touch screen and the Wii technology. 

Haptic Technology

  

Hardcore meets Casual After having recieved the information on Nintendo Feel from our source we have gotten confirmation that the technology exists. Toshiba seems to have shown it to the public and we have had a Novint Falcon in the office for a long time. Novint was one of the first companies to introduce haptic feedback to the gaming world.

According to our source the work for the new console has been going on for a few years, and throughout this whole time the goal has been to create an as direct and easy-to-understand concept as the Wii.

– You have to try Nintendo Feel to really understand. But the idea itself is very easy to sell, no matter if you are aiming for hardcore players or the wider audience that was first introduced to games through DS, Wii or Kinect.

And sure, anyone can suddenly realize the feeling of fur agains the fingertips would do for Nintendogs. You don’t have to be unfamiliar to The Legend of Zelda to understand the epicness in drawing patterns in a desert, feeling the breeze from a lake, the burning sensation from lava or realizing the structure of a very old tree.

At the same time, Nintendo Feel is an experience that doesn’t want to explain itself in words, but rather tell the player through his hands. Which is probably why Nintendo will bring playable demos to E3, even tho the finished console won’t be available until 2012.

All visions in one

Nintendo Feel is on many levels a summary of all the grand visions Nintendo has had during the latest gaming generation. Starting with the Rumble Pack for the Nintendo 64, Nintendo gave the player physical feedback through the controller, and 2006 they started the concept “Touch Generations” to marked the Wii and DS to a whole new audience. If we get to see a “Feel Generations” marketing remains to be seen, but one thing is sure: The new console is an extension of the idea of more intuitive controllmethods.

Also the individual screens revived the “Connectivity” concept launched during the Gamecube/GBA era. A concept that never got the impact Nintendo was hoping for. Our source says:

– Remember Vitality Sensor? It will most likely make a comeback at this year’s E3, though not as a peripheral for Wii, but as a key feature of Nintendo Feel.

The rumored info in here sounds like a logical step in Nintendo’s progression from immersing players with a touchscreen on the DS and the motion controls on the Wii and  ’Feeling’ the games could add a lot to gameplay.  I could even see Nintendo going with a name along the lines of ‘feel’ if indeed it has features like haptic feedback.  I would take these rumors with a grain of salt for now.  What do you guys think?  Would you be excited if the rumored ‘hidden feature’ was some sort of haptic feedback?


Thanks to Gamekyo

#2 Posted by Yanngc33 (4496 posts) -

Why call it feel? Apart from the force feedback you won't be feeling anything

#3 Posted by MikkaQ (10261 posts) -

I think an idea like that is on the level of smell-o-vision. Some things people just don't want to feel. Especially in an artificial scenario like that. It'd just be creepy, and unnatural. 

#4 Edited by Contro (2040 posts) -
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix." I suggest you watch that video.
#5 Posted by Yanngc33 (4496 posts) -
@Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen
#6 Posted by Contro (2040 posts) -
@Yanngc33 said:
" @Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen "

Can you not see the video posted above? 

Nintendo have always attempted to utilize new technology in their products.
#7 Posted by Vexxan (4611 posts) -

It's really cool but it sounds almost too high-tech to use with a console. Also I'm not really fond of the 'screen in the controller' idea, when I play console games I want to look at the tele.


But yeah, if anyone could pull it off it's Nintendo.
Online
#8 Posted by yoshimitz707 (2450 posts) -
@Yanngc33
@Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen
In what way does it sound dangerous?
#9 Posted by ReyGitano (2467 posts) -

Feel is a piece of shit name even for a codename. Even the Wii was the Revolution at one point. At least give us some hope Nintendo.

Man, memories.
#10 Posted by Yanngc33 (4496 posts) -
@Contro
@Yanngc33 said:
" @Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen "

Can you not see the video posted above? 

Nintendo have always attempted to utilize new technology in their products.
Sorry I can't see the video because I'm on my phone. Still nintendo is going to want to release this at a reasonable price, this tech might prove to expensive.
#11 Posted by wolf_blitzer85 (5250 posts) -

I will pass judgement once they show what this thing can do.  Now I'm even more intrigued.

#12 Posted by Yanngc33 (4496 posts) -
@yoshimitz707
@Yanngc33
@Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen
In what way does it sound dangerous?
You'll see when an idiot will want to play this with wet hands or damages it. The wii seemed harmless and look what happened
#13 Edited by Contro (2040 posts) -
@Vegsen said:

" It's really cool but it sounds almost too high-tech to use with a console. Also I'm not really fond of the 'screen in the controller' idea, when I play console games I want to look at the tele.


But yeah, if anyone could pull it off it's Nintendo.
"
Nintendo utilised new screen technology from another company for the production of 3DS, and the screen technology is available in other products aside from 3DS. It's been pushed through, just like this form of technology eventually will, because it has the ability to improve the experience of touch controls we presently see in all touch-based products. 

Toshiba could take care of all the manufacturing costs for the component, and Nintendo buy in bulk supporting a new attractive screen format in the process - it's win win for both companies. 

I can see many ways in which developers could use this screen technology to improve the experience of playing videogames. Imagine Zelda games where puzzles required your sense of touch to determine subtle difference in the environment, or a Metroid game where you could feel lore on walls, and use touch & feel to toggle secondary features on your weapons. Or in a Star Fox game for cockpit controls ^^


   
#14 Posted by Contro (2040 posts) -
@Yanngc33 said:
" @yoshimitz707
@Yanngc33
@Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen
In what way does it sound dangerous?
You'll see when an idiot will want to play this with wet hands or damages it. The wii seemed harmless and look what happened "

So you're saying you wont be viewing porn on this new screen format in the future?
#15 Posted by Yanngc33 (4496 posts) -
@Contro
@Yanngc33 said:
" @yoshimitz707
@Yanngc33
@Contro
@Yanngc33 said:
" Why call it feel? Apart from the force feedback you won't be feeling anything "

These touch screens use a diffuser layer which configures in real-time to replicate various surface structures you can feel with your fingertips.


"The electric signals produced on contact can be modified in such a way that textures like wood, metal or leather can be simulated. Because the coating covers an entire device or area, those sensations can be targeted, with different buttons, UI elements or portions of the screen producing different sensations at a time. And if the system works as well as Toshiba claims, it could greatly improve upon the old physical motors that give us our current haptic feedback fix."
That sounds way ahead of its time and potentially dangerous i doubt this will actully happen
In what way does it sound dangerous?
You'll see when an idiot will want to play this with wet hands or damages it. The wii seemed harmless and look what happened "

So you're saying you wont be viewing porn on this new screen format in the future?
I will take my precautions :p
#16 Posted by Contro (2040 posts) -

It wont feel as good with gloves on...

#17 Posted by amomjc (977 posts) -

Could you imagine the amount of Japanese Dating Sims to release with something with "Feel" technology. I shiver at the thought of exclusive content for those games.

#18 Posted by Contro (2040 posts) -
@csoup said:
" Could you imagine the amount of Japanese Dating Sims to release with something with "Feel" technology. I shiver at the thought of exclusive content for those games. "

That and those sicko touch games where you touch up young girls parts...

  
  



#19 Posted by Dooops (227 posts) -

Interesting technology

 

I am still thinking about how much this would add to the gaming experience. Sadly enough, first thing that come to mind was porn as well. Damn you internet!

#20 Posted by BonOrbitz (2133 posts) -

  

#21 Posted by Claude (16254 posts) -

Interesting, E3 is going to be fun. I like the idea of having a touchscreen on a traditional dual analog controller. I like RTS games and this would make them so much more playable on consoles. The feel thing kind of blows my mind a little. We'll see what the future holds in about a month.

#22 Edited by Contro (2040 posts) -
@Claude said:

" Interesting, E3 is going to be fun. I like the idea of having a touchscreen on a traditional dual analog controller. I like RTS games and this would make them so much more playable on consoles. The feel thing kind of blows my mind a little. We'll see what the future holds in about a month. "


This may tie in with this story:

#23 Posted by Contro (2040 posts) -

Nintendo have put out a statement concerning server security and privacy:



"The security of and confidentiality of our customers’ information is extremely important to us. That’s why we have many technical, administrative and physical security measures in place to protect personal information from unauthorised access and improper use. 

We also review our security procedures periodically to consider appropriate technology and updated methods, and test our systems."
http://www.kotaku.com.au/2011/05/dont-blame-sony-you-cant-trust-any-networks/   
#24 Posted by Claude (16254 posts) -
@Contro:  I've been thinking Nintendo might use a touchscreen controller for a while, especially when Sony and Microsoft brought out their motion control devices. Nintendo has a good track record with the DS with many years of experience, so why not take that experience with two screens one being a touchscreen and go for it.

Of course, butthurt dual analog zombie fanboys will cry foul.
#25 Edited by Contro (2040 posts) -
@Claude said:
" @Contro:  I've been thinking Nintendo might use a touchscreen controller for a while, especially when Sony and Microsoft brought out their motion control devices. Nintendo has a good track record with the DS with many years of experience, so why not take that experience with two screens one being a touchscreen and go for it. Of course, butthurt dual analog zombie fanboys will cry foul. "

Nintendo wont be using a touch screen to replace traditional buttons and sticks, the controller will have both according to Miyamoto. Everything we've heard so far suggests this upcoming console aims to rebalance the casual | hardcore scale, that will mean it'll have to have simple controls to support conventional multi-platform games of the likes you see on PS3 and 360.

The rumour in this thread, suggests Nintendo are looking to take touch further - no longer will it simply be about pressing stuff on-screen, now it could be about feeling what's on screen. Developers will be able to use such a feature in a myriad of ways in all types of software. 

There's also new rumoured feature of being able to stream gameplay to the controller screen, as well the consoles ability use your vitals to alter gameplay in real-time (Vitality Sensor).

If Project Cafe doesn't have a HDD, as has been recently rumoured, it could be to keep costs down because their using Haptic screen technology in the controller. It's rumoured to have a measly 8 Gig.   

if Project Cafe uses expensive Haptic technology, I honestly won't care about one, as long as users can use their own sizeable storage. You can now get 128 GB on an SDXC card, that'll do just fine. The bonus of SD is that access is faster and that may improve load times for games we see currently on 360 and PS3.
#26 Posted by l4wd0g (1890 posts) -

A name any pedophile would love.

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