Does anyone else feel like using the controller display for menus or inventory, will distract form an experience like Mass Effect. Where each time you’ve managed your inventory you now have to wait those 5 minutes before you get immersed in the world again. What about playing a game like Resident Evil 5 where it seems the whole tension can be destroyed by you looking away from the main screen.
To me a controller has always been a perfect piece of engineering that makes you forget you’re holding a controller. To allow you to focus on the main screen, and execute your desired actions without ever having to turn away from the action. I just don’t see the Wii U Beast of a controller accomplishing that task.
It seems the Voice Recognition introduced with Kinect is a tech that would pull you in deeper into the world, and make menus easier. Where you could say “Equip“ to equip the latest piece of loot you pick up, and not look away from the screen, tap the touch screen on your controller to pick that piece of loot. Would you also not have to look down at the touch screen every time you needed to use it, for lack of spatial awareness?
I never liked Kinect but I guess for me right now the leader of this whole motion control, touch interface era is the voice recognition software. I find that really weird, since this technology has been around for a bit of time. But it’s always been implemented so poorly, what if voice recognition was as easy as voice chat in an fps?
What do you guys think? Is a separate screen for menu/inventory stuff good or bad?
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