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A person leading a double life. This character has more than one way in which they present themselves to the world.
A female warrior from the Amazons, an all-female nation in Classical and Greek mythology.
Created by the death embodiment Nekron and the villain Black Hand, the Black Lantern Corps. are a collective of undead heroes, villains, and supporting characters in the DC Universe.
Originally introduced in the console versions of Ultimate Mortal Kombat 3, a Brutality was a finishing move consisting of a very long combo that resulted in the opponent's body exploding. The concept was reintroduced and altered in Mortal Kombat X.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
A feature in fighting games that sees the combatants say something unique to each other prior to the beginning of the fight. It has been popularlized by NetherRealm Studios' Mortal Kombat and Injustice games starting with MKX.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
Games involving characters that round up local hoodlums for the good of the community.
This concept is for games where at least one of the main characters is female.
Finishing moves are typically moves that end a fight in a traditional fighting game.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Video games that are based on comic books, manga and graphic novels.
Uses Havok Physics in the game DC Universe Online.
Heroic Brutalities are finishers performed by DC Heroes in Mortal Kombat vs DC Universe. They are criticized for being not as violent and leaving the enemies alive.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
Horse riding is mostly used in games to get around from one place to another quicker than you could on foot. They can also sometimes be used in combat or racing.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
An invisible object is something that can't be seen, but is still there. Sometimes it is a hidden bonus item, or part of a puzzle to be solved.
A group of Superheroes from the DC Universe
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
The ability to float through the air without the aid of a mechanical device such as a jetpack, or the usual biological aids, such as wings.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
The Regime in Injustice: Gods Among Us. It is lead by Superman.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Characters that are designed to be scantily-clad.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
One of the nine Lantern Corps in the DC Universe. It is fuelled by the light of fear.
A Stance may grant player characters access to unique abilities and attributes.
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