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    WWE '12

    Game » consists of 7 releases. Released Nov 22, 2011

    WWE '12 is the latest edition in WWE's long-running wrestling game franchise previously known as "SmackDown" and "SmackDown vs. RAW".

    New Camera Angles

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    TheDaveMagic

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    #1  Edited By TheDaveMagic

    Desperately trying to hide the fact that we're still using the same old ass animations, God I hate that running float over DDT. Anyone else agree? Also, is it just me or would anyone else find that "camera shake" after a move like a suplex or various slam to be a little disorienting? Don't get me wrong, I like the new modes and stuff but, come on. Can't we get some new animations? I mean All Stars got mocap right? Yes it was mostly from TNA but the finishers need to be mocapped. Seriously you can trace some of those animations all the way back to the original smackdown. Predator Technology? Right.

    I'm a frustrated fan that's all.

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    Agent47

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    #2  Edited By Agent47
    @DaveMagic: They have a complete new animation system.From what I've seen alot of the animations are new, more smooth, and more realistic.Don't know about camera angles as that is a fikle thing that can change before release.And seeing as how the engine is powered by physics mocapping could lead to numerous problems.
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    emergency

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    #3  Edited By emergency

    @Agent47 said:

    @DaveMagic: They have a complete new animation system.From what I've seen alot of the animations are new, more smooth, and more realistic.Don't know about camera angles as that is a fikle thing that can change before release.And seeing as how the engine is powered by physics mocapping could lead to numerous problems.

    Yeah I thought that they had a new animation system in place which made reading the OP even more confusing as he's complaining about the re-used animations. I thought everything looked pretty good.

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