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Game » consists of 0 releases. Released Mar 15, 2011
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Character Creation refers to characters created by players themselves, rather than developers.
CQC and CQB are close range combat techniques.
The act of building something. Using resources to build units, buidlings, structures of any kind.
A "Contested Territory" is an area or zone in which two or more factions fight for control. This can result in the victorious faction gaining the territory or just winning the competitive round.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Environments cycle between day and night, often with effects on other aspects of the game.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Receiving damage or dying as a result of falling.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
The ability and danger to gain or lose everything someone else or you are carrying, respectively. Usually seen in RPGs and more hardcore MMOs.
The act of ganking is when a person (or group of people) go after unsuspecting foes in a manner in which they cannot defend.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
A guild is a group of people who are expert at a skill or task and have banded together for ease of employment. In games guilds take many forms, from massive societies of real people in MMOs, to simple places to level up and receive quests in most RPG's
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Some video games utilize a system that has the player occasionally consuming food items to keep their hunger under control. Ignoring it can result in decreased stamina, or in some cases, death of the player's character and a "Game Over" screen.
A gameplay mechanic allowing players to store their items and freely carry them around.
Logging is the process of cutting down trees for timber. This is an important aspect in many strategy games.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
A person who cuts down trees for a living. Typically portrayed as incredibly manly, almost always sporting a beard and flannel clothing.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Animals that can be ridden by players to get around faster.
Combat based on organic (or similarly functioning) mounts. This can include melee or ranged attacks from horseback.
Genetically evolved humans, animals or aliens.
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