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Betrayal is when a person breaks the trust and faith that others have placed in them.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A trait in which a character's heinous actions stem not from a tragic past event or personal wrongdoing, but rather an indulgent "because I can" attitude that remains unreformed.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
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