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Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
In many RPGs, especially those made in Japan, magic is categorized as black or white. Black magic spells deal damage or inflict negative effects.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
It's all in the family.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
A system of social and economic organisation which focused on a hierarchical organisation of society. Decentralization of political authority and military power were common in feudalistic societies. Japan and Europe in the medieval period were heavily feudalistic in their organisation.
A gameplay mechanic allowing players to store their items and freely carry them around.
Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Mostly found in RPGs, these are status ailments that continue outside of battle.
Games where players are given material to read; this includes books, newspapers, and emails.
Special locations in game that allow the player to manually save their progress.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Tacticians are those that focus their energies on formulating strategies to engage and overcome adversaries and obstacles.
Whether it has voice over or not, text bubbles are a way of reading the dialog that a character on screen is saying and or thinking.
Possess the magical power of life. White magic are spells and abilities that heal damage, cure poison, and even revive the dead.
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