Sega's most influential game designer. He was instrumental in the industry's shift to 3D, with hits like Hang-On, Space Harrier, OutRun, and After Burner, and then polygonal 3D franchises like Virtua, Daytona and Shenmue. Other innovations include motion controls, analog fightstick controls, street racing, kart racing, 3D fighting, 3D urban open-world gameplay, and QTE. He is considered Sega's answer to Shigeru Miyamoto.
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