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Zingers made their first appearance in Donkey Kong Country on the SNES, where they were seen in four different color patterns: yellow, red, blue, and green, with each color representing a different flight path of the enemy. Zingers represent one of the few enemies that cannot be defeated by being jumped on, but instead must be defeated by either a thrown barrel or an

Zinger in Donkey Kong Country 2: Diddy's Kong Quest
Animal Buddy. A large "queen" Zinger, Queen B., appears as a boss in the game. Zingers have identical roles in Donkey Kong Land on the GameBoy. 
 
In Donkey Kong Country 2: Diddy's Kong Quest, there are only two types of Zingers: the traditional yellow Zingers defeated by barrels and or Animal Buddies, and a red Zinger that is completely invincible. Several Zinger "hives" litter Crocodile Isle, specifically in Krazy Kremland and Krem Quay, implying that Crocodile Isle may be the place of origin of the creature. Much like its predecessor, the player must fight against a large Zinger, this time a king named King Zing, in a boss fight. Zingers appeared again with similar roles in Donkey Kong Land 2
 
Zingers were replaced by a new enemy, a mechanized bee named Buzz, in Donkey Kong Country 3: Dixie Kong's Double Trouble. They returned in Donkey Kong 64 with a new variety named Mecha-Zinger, a metallic version of the traditional model. The next appearance was a cameo in Donkey Konga, after which they appear as enemies once again in DK: King of Swing and DK: Jungle Climber. Before the game was cancelled, Zingers were also initially to be "ride-able" in Donkey Kong Racing. 
 
Zinger in DK: King of Swing
Their most recent appearances have been in Donkey Kong: Barrel Blast, where they appear as obstacles, and in Super Smash Bros. Brawl as a sticker that gives 5 to slashing resistance.

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