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Ecco: The Tides of Time is the following game in the Ecco the Dolphin series.
Pitting together fighters from SNK's other franchises, The King of Fighters '94 introduces a new team-based system where players fight in teams of three, eliminating each combatant in one-on-one rounds.
A 2D action game where players shoot zombies and find or destroy objects in order to advance to the next level.
Wario and Bomberman clash in this Bomberman-style game for the Game Boy.
With the end of the Alien Wars comes a new squad of elite commandos bringing order to a chaotic world: the Hard Corps.
A 1994 soccer simulation game centered around Japanese soccer teams. The game is top-down, and was released only in Japan (although its sequel, Prime Goal 3, was released in Europe).
Match-3 Super Famicom puzzle game published by Takara in 1994. Features a story mode where the player has to wear down the health bars of various monsters by creating combos.
An adventure/survival game released for Japanese computers and the Super Famicom.
Coca-Cola kid is a sidescroller starring the Coca-Cola Kid, the Coke mascot in Japan in the 1990's.
The first Super Famicom game (and the fifth game overall) in an RPG series based on Japanese mythology.
Giant beasts from different parts of the post-apocalyptic world fight each other for global domination in this violent 2D fighting game from Atari.
A 16-bit Indy Car driving game developed by Gremlin Interactive in 1994.
Boulder Dash-like game released in 1994 for Classic Mac OS by Q Software. Clone of Supaplex. The player controls Murphy, a bright red gum ball who entered a computer through the floppy drive slot to stop the evil CPU.
Baseball sim developed by Magical Company in 1994 based on Japanese high school baseball. It is the second Koushien game for the Super Famicom and the third overall.
Pachi-slot game developed by KSS in 1994.
Jonathan Ingram is still trying to get used to the world around him after an accident had left him adrift and frozen in space for 25 years. When his ex-wife calls upon him to help find her missing husband, he finds himself in the midst of a deadly conspiracy.
A competitive jigsaw game developed by Prism Kikaku in 1994. Compete against the timer or a second player to complete a series of jigsaw puzzles. It is known as Jigsaw Party in Japan.
The fourth game in the Bonk franchise, and the first to be released on the SNES. It borrows elements from the previous three games and many off-beat additions.
Super Famicom puzzle game featuring characters from the Sailor Moon S continuity. Clear the board of colored blocks by grouping them together by color and clicking to remove them.
Block-pushing puzzle game originally released on the Sharp X68000 and adapted for the Super Famicom and PlayStation.
A 1994 pachi-slot (slots) game developed by Magical Company for the Super Famicom.
The sole video game adaptation of the cartoon spin-off of the Double Dragon game series. Rather than base itself on the original series' beat-'em-up roots, this game capitalizes on the popularity of the 2D fighting game genre.
A less violent fighting game developed by the Finnish software house Terramarque using cute elf characters.
A variation of the "SameGame" genre of tile-matching puzzle games.
A platformer based on the futuristic Hanna Barbera cartoon. Released in Japan as "Yōkai Buster: Ruka no Daibouken".
Gothic horror-themed archetypes fight for the right to be "Lord of the Night" in the first entry of Capcom's off-beat second fighting game series.
An arcade-action interpretation of the third film in the original Star Wars trilogy, as Jedi Knight Luke Skywalker and his crew must rescue Han Solo and help destroy a re-built Death Star.
Taekwon-Do is a Super Famicom fighting game that attempts to capture the realistic tone of Taekwondo tournament fighting. It was developed and published by Human Entertainment.
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