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Blight Club
Manor Lords
Giant Bomb Plays
Game Mess Mornings 05/01/24
GrubbSnax
The island where you get small (Diamond is Unbreakable 07)
JeffJeff's Bizarre Adventure
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
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Game » consists of 4 releases. Released Oct 26, 1997
Lions are currently the second largest felines on Earth. They are often referred to as the king of the jungle.
Logging is the process of cutting down trees for timber. This is an important aspect in many strategy games.
A person who cuts down trees for a living. Typically portrayed as incredibly manly, almost always sporting a beard and flannel clothing.
In real time strategy games, Macromanagement or "macro" is a loose term used to describe the ability to produce units.
Micromanagement is the act of increasing the efficiency and longevity of units during a battle, or managing equipment, statistics and abilities on an obsessive level.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
The extraction of valuable minerals from the earth.
Oftentimes developers will release the tools they used to create a title to the fans that play it. This Mod Support allows normal gamers to re-define their gaming experience and share their work with the public, promoting creativity and community.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A patrol is a common concept in many games in which a computer-controlled character moves back and forth along a set path repeatedly.
A phalanx is a rectangular formation of long spears and shields facing the enemy. Ranks would be tight, perhaps locking shields together, to present the enemy with a wall of spear points and shields. A typical phalanx unit was ten by ten men.
Piercing weapons are designed primarily for stabbing and puncturing to cause damage rather than slicing or cutting. Examples include knives, daggers, spears, lances, needles, shivs or improvised weapons such as ice picks.
For some reason or another, Your Majesty, you simply can't build any more units. I don't know, go build some houses or something.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
Games that feature two teams; one red, one blue.
The act of repairing damaged items or weapons.
Research involves spending resources to create new items or unlock upgrades.
The act of acquiring resources for the purpose of building structures and/or unit construction. Resource gathering is a staple of the RTS (Real Time Strategy) genre.
The assault on a city, or classically a castle, by an opposing force with intentions of conquest or pillaging. This is commonly accompanied by siege weaponry.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Supply and Demand are the two fundamental forces that guide an economy. Many games feature these two forces in either a self-contained or player-driven fashion.
Whether with a button press or menu, taunts destroy friendships and can even make the computer go crazy.
A "Tech Tree" is a concept used mainly in strategy and role playing games. Unlocking a node in the tree generally unlocks some effect (example: a new ability in a role playing game or new unit in a strategy game). Unlocking a parent node allows access to its child nodes.
Game titles that are three words long, and have a conjunction or a preposition. These games usually take the form of "X of Y" or "X & Y".
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Three games that are individually complete but are closely related in theme or sequence
Turtling is the act of being extremely defensive in a video game.
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