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X-com is re-established to fight alien invasion once again in the third instalment of the series.
When strange aliens arrive from a neighbouring planet and begin kidnapping magicians and children, Twinsen uncovers a diabolical plot to obliterate his homeworld. In an epic adventure that propels him across the galaxy, Twinsen must defeat the aliens and their evil god, the Dark Monk, and save his planet.
A sci-fi first-person shooter where players infiltrate a secret base belonging to an organization of hostile aliens.
In Broken Helix you join a team of marines sent into Area 51 to diffuse a pair of bombs, but that is only the beginning. Wrapped in mystery and intrigue your mission spans 4 separate plot lines to be followed at your discretion with 4 possible endings!
Imperium Galactica is a 4x game which incorporates galactic management and fleet based combat as well as elements of strategic real-time tactical games. The player must rebuild and expand the Galactic Empire by rising through military promotions. Each rank gives more strategical options whilst the player must fight hostile aliens.
Futuristic arcadey flight sim in an Egyptian-flavored setting. On a distant desert planet of Tawy, two rivaling factions, the House Horus and the House Set, wage a prolonged war.
South Korean RTS similar in gameplay and appearance to Warcraft and War Wind.
Built on an advanced version of the Ken Silverman's Build engine, Xatrix Entertainment tells the story of Leonard and Cletus, a pair of hillbillies whose beloved pig was kidnapped by alien invaders.
One of the more unique action games of the 90s, MDK featured stunning, unusual and often comical game design, while breaking new ground graphically. It also offered an intense (if sometimes frustrating) single-player campaign.
A pinball table based on the beloved mid-90s science-fiction series.
A simplistic "Desktop Adventure" game with randomly-generated scenarios as Jedi-in-training Luke Skywalker travels throughout the galaxy to aid the Rebel Alliance.
Fragile Allegiance is an real-time strategy where the goal is to set up thriving mining colonies in an asteroid belt. Players can also bulid ships, hire personnel and interact with the other alien races.
A western-themed first-person shooter developed by LucasArts, Outlaws follows the tale of James Anderson, a retired Marshall who returns to his gunslinging ways in order to save his daughter.
A Sci-Fi beat'em up from Capcom that was only released in Japan and Europe in 1997.
Duke is called upon to rescue President Bill Clinton from the aliens in this third party expansion for Duke Nukem 3D.
Independence Day is one of the older licensed movie games, and simply parallels the plot of the film.
The Space Bar is a comedy adventure game. Become Alias Node Private Investigator, the only human on Armpit VI, save your partner and solve the crime before its too late.
The final adventure in the saga, Space Quest 6 (not VI, for whatever reason) follows Roger Wilco, space janitor, as he explores a universe packed with sci-fi parody and humor in a quest that ranges from the scummiest planet ever to the inside of a human body.
The last ever Amiga release for developers Team 17 and one of the most advanced 3D first person shooters on the platform.
A 2D side-scroller where you play an unfortunate soul who has crash landed on an inhospitable planet.
A non-violent first-person shooter included in specially-marked boxes of Chex cereal. Zap slimy creatures back to their home planet and rescue the colony of Bazoik as a Chex-shaped hero.
Proving that burgers aren't always good, Orion Burger focuses around the attempts of alien invaders to turn humans into burgers
A real-time strategy game from Bullfrog Productions.
M.A.X.: Mechanized Assault and Exploration is a hybrid turn based and real time strategy game developed and published by Interplay in 1996.
Lobotomy Software's Egyptian themed, Build Engine-powered first-person shooter. It was originally released for the Saturn and then reworked for PC.
One of the earliest Nintendo 64 action games puts players into the role of mercenary Dash Rendar in this hybrid third-person shooter and flight combat game based on the Star Wars expanded universe project of the same name.
Enemy Zero is a game developed by Kenji Eno in which all of the enemies are invisible, and their types and positions can only be determined from the sounds they make.
The Contra series begins the three-dimensional treatment with Contra: Legacy of War.
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