Dan and Jeff are really doing the Witcher raw. Game is way better than MGSV.
Man if you could combine the two it would be the greatest game in the world. Witchers deep storytelling and Metal Gears smooth gameplay. They're two sides of the same coin in a way.
@marblez3: Neuromancer set the precedent for all future cyberpunk though. I'm not sure what novel you're referring to but I know that almost all modern cyberpunk alludes in one way or another to his work. Even if he didn't, in this case the game is quite literally messing with his literary DNA as Shadowrun somewhat shamelessly borrows almost all of it's core concepts from Neuromancer. Deckers, razorgirls, the tech, the look and feel.. it's all completely ripped from his books so hey, he's not wrong.
An interesting anecdote that Gibson tells is way back in the day he went to see Blade Runner when it first appeared in theatres and left completely devastated because it was so similar to what he had written thus far, making him think that everyone would naturally assume he copied his ideas from the movie, and causing him to completely re-write the whole novel from scratch.
Great list, it reminded me to put Her Story on a GOTY list of my own!
Also I Have No Mouth, and I Must Scream is a hellish nightmare of an adventure game. IF you abandoned Stasis, be warned, even by the early 90's standards this was a clunky, esoteric mess.
I would recommend simply finding the short story and reading that instead.
All that said, it does feature some really cool visuals that you simply don't get in modern games anymore.
Personally I think Gladiator is better than Braveheart, or rather if I think about which one I'd rather watch it's definitely Gladiator. Saving Private Ryan is awesome.
@marokai: You touch on a lot of points that I discussed in your other thread just recently and I agree completely, especially regarding the question of "did this need to be a game, and if so how does it benefit from being one?" I think the reluctance to criticize is exacerbated the further the title in question gets from actually being a classic videogame. Things like Broforce or Super Time Force are much more often discarded as "average" or worse in a relatively offhanded manner, while less recognizable games are pondered upon for much longer - perhaps longer than they deserve at times. This doesn't always happen of course, and maybe we are reaching some sort of boiling point as Everybody's Gone to the Rapture was actually panned by most critics despite following a formula that had thus far gained similar titles quite a bit of acclaim. Either way whenever some new indie release does come along, lacking in a lot of ways but doing a few things in a unique manner, critics and general public seem more often than not seem to rediscover gaming in them as if they've never seen a game before in their entire life.
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