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Game of the Year 2017 Day Four: Debut, New Characters, Story, and Styyyyyyyyyyyyyyyyyle

We award the best debut, story, new character, and styyyyyyyyyle.

OK, yesterday was a whirlwind of emotions, but if you're here then that means it must be time for the fourth day of our proceedings. We've got another fresh batch of categories for you, available in the now-customary way. If you want audio, we've got a long podcast full of it. If you want video, we've broken that up into one video for each of the day's four categories. Here's that!

We also have a hot batch of lists from guests and the staff of Giant Bomb, as well as some video-based excitement, embedded below.

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OK, the winners are below these images, so don't scroll any further unless you want to read more about those! See ya tomorrow when we wrap this whole thing up!

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Best Debut

PlayerUnknown's Battlegrounds

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PlayerUnknown's Battlegrounds broke onto the scene and promptly broke out of its scene, attracting a gigantic audience seemingly overnight. It took most of us by storm, even in its early stages, making it a pretty easy choice for this year's Best Debut.

Many great debuts make you wonder about what'll happen next. Whether that's a sequel that continues a storyline, continued updates to further improve upon a sound concept, or even just wondering where the developers go from here. Will Battlegrounds maintain its strength in 2018? Will the growing popularity of the game translate into "esports success," whatever that means these days?

Anyway, predictions for this sort of thing can be all over the place, but regardless of how it goes, it's going to be fascinating to watch both the game and the genre that has sprung to prominence in its wake twist and turn into 2018 and beyond.

Runners-up: Cuphead, Night in the Woods

Best Styyyyyyyyyyyyyyyyyle

Cuphead

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What is style? I don’t know. But I know what styyyyyyyyyyyyyyyyyle is and it’s Cuphead. The game has a swagger and a rhythm that is manifested from its amazing visuals, outstanding soundtrack, and dedication to its source material. All the parts work in concert to the effect of making you feel cooler for being in its proximity. Even that damn pig shopkeeper has that special confidence that veers you clear of trying-too-hard road and straight onto styyyyyyyyyyle lane.

A lot of games try to wear their shirts inside out, or whatever kids do nowadays to be noticed, but Cuphead just stands out so effortlessly. I mean, you know you’re in for something special when the game opens with a musical number breaking down the main story beats from the menu screen. All that and you also feel like a total badass after you beat a boss. Now, that’s an investment in style that’s paying you dividends.

Runners-up: Persona 5, Yakuza 0

Best New Character

Bayek (Assassin's Creed: Origins)

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There's nothing special about a father who is out for vengeance. Couple that with the fact that, outside of Etzio, Assassin’s Creed hasn’t produced a memorable protagonist. That’s why expectations were low-to-nonexistant for Bayek, the Siwan Medjay and star of Assassin’s Creed Origins. But only a few hours into the game, you realize Bayek's depth as a character.

It’s when he’s with his wife that you see a romantic who wishes for peace in his land, but more importantly stability in his life. It is when he’s with other children that you see a father who can use humor to defuse tense situations while longing for what he's lost. And it’s when he’s with his assassination targets that you see a man who will not rest until he finds those responsible for destroying his life. Some of the best moments in the game feature Bayek conversing with those he recently dispatched in the Duat, Origins' take on the franchise's sort of "in-between" where souls are judged on if they are pure enough to pass into the afterlife. It's here that Bayek's almost Shakespearean monologues hold the most weight.

Bayek's relationships with other characters are engaging, but sometimes he really shines brightest as a character when he's out by himself exploring the world of ancient Egypt. The reverence in which he talks about the historic cities, the sacred tombs and monuments, and the gods that watch over them, make his actions as a defender of the people all the more believable. Hopefully Assassin's Creed Origins won't be the last we see of Bayek of Siwa.

Runners-up: Pascal (NieR:Automata), Damien (Dream Daddy)

Best Story

NieR:Automata

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On its face, NieR:Automata is a game about androids fighting robots on a ruined future Earth. The androids, who serve at the pleasure of the remnants of humanity, fight so that their creators might return to Earth, whereas the robots fight at the behest of an unseen alien invader. This kind of war is about as unremarkable a set-up as you'll ever find in a video game. We know apocalypses, we know about fights for humanity's survival, we know about churning through hundreds, if not thousands of generic enemies for the sake of glorious victory and also passing entertainment. None of this is special.

However, it doesn't take long for that premise to start to unravel into something far more fascinating. In NieR:Automata, director Yoko Taro and the developers at PlatinumGames have built something incredible and unusual, a slick, action-heavy game that delves deep into themes of consciousness, existentialism, and the cycles of violence and death that permeate so much of human history. Moreover, it's not content to simply acknowledge these concepts and move onto the next big setpiece battle. Every corner of NieR:Automata is drenched in its creators' notions of what life and death mean within the scheme of this universe.

Of course the story of the game's primary characters--elite soldier androids named 2B, 9S, and A2--takes center stage, and the journey of discovery these characters go through is as harrowing and heartfelt as any great story in video games. But the smaller stories peppered throughout the game's three acts--though the game refers to them as individual play-throughs, it's better to think of them as chapters in a larger story--are often the highlight. All throughout NieR's open world are other androids and enemy robots that are struggling with many of the same questions as the lead characters. Some have founded entire little societies designed to emulate governing structures learned about in the archives of human history. Others are utterly alone, forced to wrestle with questions they seem ill-designed to try and answer themselves.

Throughout that story, NieR constantly folds in on itself, recontextualizing what you think you know about this world and those who fight within it in ways that are as often surprising as they are crushing. Yoko Taro isn't afraid to break the player's heart, often at times when it feels like hope isn't too far off, but by the time the final endings come to fruition, NieR still finds a way to send the player off with a glimmer of hope amid the hardship and horror of it all. NieR:Automata is as complete a narrative as we've ever had the pleasure of experiencing in video games, and a highly deserving recipient of our best story award.

Runners-up: Wolfenstein II: The New Colossus, Night in the Woods

206 Comments

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Birtrum_Yonce

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COUGH persona4wasbetter COUGH

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siamesegiant

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Haha that isn't even remotely true.

@efesell: hes, pretty much, Kratos from God of war

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Newfangled

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Everybody played Cuphead, so it won best style. Hardly anyone played Persona (and thus were not exposed to its visual style), therefore it did not win.

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chaser324

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Edited By chaser324  Moderator

@pixelsoldier said:

If you think the chorus of, "Persona 5 got ROBBED!" That we're seeing today for the Best Styyyyyyyyyyyyle category is a bit much, I invite you to tomorrow's comments section when Persona 5 doesn't even make it into the Top Ten Games of 2017.

I'd hope people realize that Best Style is the only category P5 had any chance of being recognized for by this group of people. Not nearly enough people played it for it to have any chance of making it onto the Best Game list.

I'm more concerned about what the reaction will be if/when Nier is not number one.

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Teigen

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I posted this in another thread already, but I don't think Persona 5 was an automatic shoe-in for best style this year. While I really enjoyed the jazzy soundtrack, and can appreciate the care that went into the menus, loading screens etc., I think there are aspects of that game that are just kind of lame. The Hot Topic black/red color scheme is exhausting, and having half of the text in that RaNsOm nOtE style is pretty ugly, even if it fits the "heist" theme of the game. In addition to that, having your main characters have names like "Joker" and "Skull" is about as cool as wearing a trenchcoat with sunglasses and a fedora. Also, constantly being hit over the head with typical anime tropes can be a bit off-putting for a lot of people.

Everything may be cohesive, but I don't think that makes it necessarily cool or likable. Game is easily top 3 though, even if it's not to my taste.

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beatchef

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Edited By beatchef

Why no Yakuza 0 best story??? I guess I'll find out in the podcast... I also feel Persona 5 and Nioh have been short changed as well in the whole proceedings.

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elmorales94

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@chaser324: As a Persona fan, I was expecting a nod (maybe a win) in Best Music and an absolute walk in Best Styyyyyle. But I will say (and have been saying for a month now) that anyone who thinks Persona 5 has a sliver of a chance at making the top 10 is out of their gourd. It'll be on the initial list, it might even make through a round or two of cuts, but it has no chance of landing on the list when the reception from the two staff members who played it was so tepid. If the comments go wild, then those people haven't been paying attention.

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michaelferrari

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@zombiepie: you are 100% spot on. The game overstayed it’s welcome by a record margin. I don’t think any of the characters were much better than average, there were virtually no truly epic moments, and most of the payoffs were insanely disappointing. There were times when I loved it, but it honestly felt like they made a game, then figured they had to make it 3 times longer to fit the Persona name.

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Horseboots2

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Man Ben is shooting like a goddamn rocket to my #1 favorite duder in these podcasts. The one lone opinion who can see the forest for the trees here. I feel P5 could have had some stronger arguments for best style (no mention on how every single character that can do an all-out attack gets their own unique and hyper stylized splash screen for their finishing touch, or how the design of tying the battle commands to face buttons allows you to flow through battle in a fast and fluid way both visually and in design.)

Also jesus christ ouch on how hard 9S crashes and burns in the best new character category, his entire story is easily one of the strongest parts of Nier Automata's narrative.

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michaelferrari

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Edited By michaelferrari

It’s really bumming me out how much Horizon is getting shafted with these awards, yet certain people won’t shut up about Cuphead, and somehow people are impressed with Zelda’s incredibly bland and dated open world. Oh, and since I guess people aren’t allowed to write certain kinds of fiction anymore we get to keep hearing the garbage phrase “cultural appropriation” brought up whenever Horizon actually is mentioned.

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GolgoTh13rteen

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"Best Styyyle" just needs to be merged into "Best Worldbuilding" so they can quit saying "styyyyylllee". I skip past this segment its so annoying to keep hearing that word over and over.

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Rich666

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Glad NieR is picking up some significant awards this year. What I don't understand is Dan & Abby's hate for the game. But like I said before and will say again, NieR : Automata is above a lot of peoples heads. Most will go as far as the admittedly mediocre gameplay and immediately shit on it. But it's when you look past that, to the game as a whole, it's unparalelled in this console generation. An incredibly deep, human, and emotional story without a single human character in it. And not to mention a story which could only be told through the medium of video games. Easily my favorite game in years. Hoping it nails GotY.

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nawl

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Edited By nawl
@jlaue317 said:

Persona 5 got ROBBED!

I logged in just to post this.

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TheWildCard

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@jlaue317 said:

Persona 5 got ROBBED!

Seriously, Persona 5 is the epitome of Styyyyyyyyyyyle. Cuphead doesn't need both best looking and most style. Ben should have held his ground a little harder.

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nickhead

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Just gonna drop in here and say it's crazy to me that Wolfenstein was even in the top 3 for story. The moments were amazing - the story was just...fine.

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planetfunksquad

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@chaser324: did past-you even have any idea that the GOTY meltdown this year wouldn’t be about P5 but about fucking Dream Daddy of all things?

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chaser324

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Edited By chaser324  Moderator

@planetfunksquad: I expected Nier, PUBG, and/or P5 drama, but I certainly did not expect Dream Daddy drama.

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bboymaestro

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Persona 5 got robbed.

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Perpetual_Christopher

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Get dunked, anime.

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TheHT

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Ruiner got robbed for best style.

Cuphead for best looking, Ruiner for best style. Styyyyle, whatever, you know what I'm sayin lol.

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McHampton

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@rich666 said:

Glad NieR is picking up some significant awards this year. What I don't understand is Dan & Abby's hate for the game. But like I said before and will say again, NieR : Automata is above a lot of peoples heads. Most will go as far as the admittedly mediocre gameplay and immediately shit on it. But it's when you look past that, to the game as a whole, it's unparalelled in this console generation. An incredibly deep, human, and emotional story without a single human character in it. And not to mention a story which could only be told through the medium of video games. Easily my favorite game in years. Hoping it nails GotY.

Dan & Abby I can't speak for, but personally I played the shit out of the first Nier and over a couple of runs through found it to be a an emotional, wonderful story, and garbage to play. That Automata has similar high points and still plays like crap is the reason I don't like it.

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Lazyaza

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Nice to see the correct choice was made with best story. Damn straight.

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Monkeyman04

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@lazyaza said:

Nice to see the correct choice was made with best story. Damn straight.

*high five*

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kreeztoff

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@dogmata: I agree with everything you had to say here. Sadly, since everyone else seemed content to roll over and not challenge Abby on any of her stances I don’t necessarily see it getting better any time soon. Jeff and Dan seemed to be particularly hands off, almost as if they were afraid of saying the wrong thing and suffering backlash, and it just made everything feel awkward.

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Edited By sammo21

1. Alex's extremely odd and extremely awkward discussion for why he thought PUBG was popular this year was peak cringe for Alex's "bit" this year. My wife has listened to almost all of the game of the year stuff and she legitimately asked me if he was playing a character. That will have to be added to the bingo boards next year: "Alex makes another eye rolling remark about corporations".

2. If I had not spent near 100 hours with Bayek I wouldn't think he was best character but he is great. Senua from Hellblade actually might be choice as she has a great arc and is one of, if not the, best acted and actualized character in a video game I have ever played. I think Hellblade has completely gotten the short end of the stick this year, even in terms of just talking about games. Same for Horizon Zero Dawn. Either they want to talk about it being culturally appropriating, awful combat, or the main character being "one note"...I'm fine with it not winning stuff but just the discussion around it is disappointing. Similar to Witcher 3, just the discussion itself is annoying to me.

3. As much as I like Persona 5's style more than Cuphead I think Cuphead is the bigger achievement.

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Radish

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FrostyRyan

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Gregg from Night in the Woods for my Best New Character. Gregg rulz ok.

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Perpetual_Christopher

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@frostyryan: You may be right. This may have been better suited in the Final day. Vinny saying a lot of things about Nier being painted with "a shitty Anime brush" is a much harsher dunking.

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OneManX

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Alex and Ben were the only one's fighting for Persona 5 but everyone else played Cuphead.

Also HOW COULD YOU NOT BRING UP THE ALL OUT ATTACK KILL SCREENS!!!!!!

Persona 5 is dripping and bursting with style, but Cuphead is fucking fantastic. It's arguing a 9 vs 9.5, you can't lose.

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AuspexAO

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Edited By AuspexAO

Sorry about the typos here, I can't edit further down on my phone. Persona 5's style argument lost for the same reason Undertale's music argument lost, because no one really knew how to give a correct argument for it. Abby pointed out the snapping attacks, the music, the attitude, etc of Cuphead but did anyone mention how each scene ij the real world finds a creative way to involve Morgana in cat form or how the game uses "beneath the mask" in different ways to escalate how lonely a scene is. Did they mention the great use of the popularity tracker and how it manipulates player and character alike? The fact is P5 lost because Cuphead was defended better. Just like in real debate, the best position doesn't win, the best argument does.

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cikame

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Wolfenstein has great moments, but overall story i can't get behind, Alex mentioned the side mission stuff and that's massively important, i guess the others who played it didn't bother with the side missions because they come at a point where if you do take the time to do them, it completely derails the momentum of the story, when you do return to the main missions there's only 1 or 2 before the end of the game, i thought i'd skipped something.
Speaking of those moments they arn't enough to carry it for me because i saw them all coming, BJ had the ring around his neck in the very first reveal trailer so him losing his head was obviously going to happen from the get go, the audition scene is really good but it has zero affect on the story, it's just a scene that happens and then you just do a regular mission with no payoff, what else is going to happen if you're suspiciously told to enter a dark room other than a birthday surprise, what the hell is that mcguffin that the inventor guy is stumped by, whose lack of explanation only serves to prevent that character from talking to you about anything interesting for the rest of the game?
... It goes on, it has specific moments but nothing cohesive.

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saddlebrown

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@rorie yo small thing but "Etzio" is a typo in the article--it's "Ezio." Anyway, happy holidays duder!

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Jesus_Phish

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@auspexao: That's a very fair explanation of why it went that way. There's an absolute tonne of stuff they left out of explaining about the style of P5. Stuff like the All Out Attacks, Hold Ups, musical call backs, the treatment of the Velvet Room, the dungeons and how their owners see themselves and the denizens of it (the bank manager, the ATMs etc). How you transition from the world to combat, to the reward screen and back into the world. The popularity tracker and how it was used.

Abby did a better job of debating for Cuphead than Alex and Ben did combined for Persona 5.

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ev77

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@efesell said:
@ev77 said:
@fatalbanana said:
@tactis said:

They need to cut the best style or best looking category, same game should not win both.

I think that's silly. Graphics and Style are two different things and one game can do both of those things well enough to win both categories.

I kinda disagree, I think the reason they have two categories is because they really aren't supposed to overlap. Normally style is something that is used in place of graphics because they aren't going for graphics, and why cuphead really should have won one or the other. But not both. If anything I think it has weak style because it is just copying one-for-one the old cartoon style of movies and shows.

Nonsense, Best Style takes in the visual and audio and whatever other nebulous factors that make a game really stand out. There's no reason a game couldn't have the best Look and then also combine that with whatever else and take Best Style.

I mean it shouldn't have because it's a much better Second Place choice but it's totally eligible.

I just think the two categories are different enough it would be extremely difficult for a game to do both well enough to win them both. Personally I just don't think cuphead has much style, I think it has a beautiful cartoon-style animated look; but I don't see much style from it outside of copying that old cartoon look.

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Edited By sweetz

I just finished the "C" route in Nier like an hour ago and to me the plot was just nonsense gobbledygook like most JRPGs. I have so many unanswered questions. Apparently there's a lot of stuff that references the original Nier (in particularly all the Gestalt and Replicant archives which were meaningless to me) and even the Drakengard games before it. In any case, I found it impossible to have any kind of emotional resonance with the characters because the world and events happening around them are all so fantastical and absurd.

That said, I haven't really played anything else released year that I thought had a particularly strong story either.

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stinger061

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Maybe it’s because I’ve listened to so many hours of these discussions in such a short time but way too many discussions have dissolved into ‘X is so good’ or ‘X is so cool’ which moves the discussion exactly nowhere. I appreciate Jeff’s attempts to move things along by suggesting final lists once it’s down to 5 or 6 left because it feels like everything after that is just people mentioning their personal favourite without adding anything to their case hoping everyone else will eventually cave in.

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Kinokee

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After watching these videos I've come to the conclusion that throughout 2017 Abby has only played Dream Daddy, Cuphead and enough of PubG to die and hate it. Listening to her interject over others about games she has never played is infuriating. It's come to the point I just want an option to turn off her mic because I know what she's going to say.

I'm also not sure why a 'Styyyyyyyyyyyyyyyyyle' category even exists if Persona 5 isn't going to win. It would be more accurate to properly rename it to either 'Style' or 'Whatever game Abby has played this year and will never stop arguing for. As Ben said, its style caused people to cosplay as its menus. Not everyone may like anime but the fact that half the world lost their shit over Persona is mind boggling to overlook.

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TheManWithNoPlan

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TheManWithNoPlan

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Edited By TheManWithNoPlan

Wait, what about Horizon Zero Dawn is culturally appropriating? I'm legitimately asking here.

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Justincred1ble

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Interesting they disqualified early access games, but PUBG (early access as of recording) was able to qualify multiple times. Odd double standard, especially since Fire Pro and PUBG went 1.0 around the same time.

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TheManWithNoPlan

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Interesting they disqualified early access games, but PUBG (early access as of recording) was able to qualify multiple times. Odd double standard, especially since Fire Pro and PUBG went 1.0 around the same time.

I think they let it qualify, since it got an official release before the year's end. The early access rule seems to be on the outs from this point forward though.

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HighPriest

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Edited By HighPriest

So, unless I'm missing something, Night in the Woods is not a debut. I suppose no one who works for the site still remembers Lost Constellation or Longest Night? Or did I just not notice when they mention them and explain why they don't count?

This is a legit question, not a rhetorical jab - I watch a lot of these with only one ear while I'm doing something else, so I might have totally missed someone bringing it up.

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Quantris

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@ev77 said:
@efesell said:
@ev77 said:
@fatalbanana said:
@tactis said:

They need to cut the best style or best looking category, same game should not win both.

I think that's silly. Graphics and Style are two different things and one game can do both of those things well enough to win both categories.

I kinda disagree, I think the reason they have two categories is because they really aren't supposed to overlap. Normally style is something that is used in place of graphics because they aren't going for graphics, and why cuphead really should have won one or the other. But not both. If anything I think it has weak style because it is just copying one-for-one the old cartoon style of movies and shows.

Nonsense, Best Style takes in the visual and audio and whatever other nebulous factors that make a game really stand out. There's no reason a game couldn't have the best Look and then also combine that with whatever else and take Best Style.

I mean it shouldn't have because it's a much better Second Place choice but it's totally eligible.

I just think the two categories are different enough it would be extremely difficult for a game to do both well enough to win them both. Personally I just don't think cuphead has much style, I think it has a beautiful cartoon-style animated look; but I don't see much style from it outside of copying that old cartoon look.

IMHO Cuphead does have style, but not STYYYYLE. What we need is a clear statement of (1) how many Y's are in this category & (2) what the different numbers of Y's mean. For most possible answers to these questions I figure Persona 5 comes out on top.

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totsboy

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Just came here to say Persona was robbed in Best Styyyyyle. Sure Cuphead looks amazing, but it's more "Best Looking Game" material for me.

@themanwithnoplan: I also don't get that argument, I suppose it's native american culture, but I really don't get the whole culture appropriation thing.

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jay_steiner

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@justincred1ble said:

Interesting they disqualified early access games, but PUBG (early access as of recording) was able to qualify multiple times. Odd double standard, especially since Fire Pro and PUBG went 1.0 around the same time.

I think they let it qualify, since it got an official release before the year's end. The early access rule seems to be on the outs from this point forward though.

I think it's a bit iffy tbh. The game came out of Early Access December 20th, No other game would have been considered for GotY awards because these podcasts have already been recorded. So the fact that it was in Early Access for awhile, actually helped it qualify.