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Oculus Rift Pre-Orders Now Available, Package is Priced at $599

On top of the hardware, the bundle includes an Xbox One Controller and copies of EVE: Valkyrie and Lucky's Tale.

EVE: Valkyrie is pretty high on my
EVE: Valkyrie is pretty high on my "VR Games I'd Like to Finally Try Out One Day, Maybe When All of This Stuff is Less Expensive Though, Because Jeeze, Man, This is Kind of a Big Investment, You Know?" list.

It's been over three years since the Oculus Rift was funded Kickstarter, and ever since then people have been wondering: What the hell is this thing going to cost? With pre-orders starting today, we finally have an answer: $599. (Or £500/€700 for our friends in Europe. Or... over $849 for Canadians. Ouch.) If you made an order the second the site went live, your Rift will ship in March, but additional customers will have to wait a little longer. At the time of this posting, the ship date has updated to May.

That $599 will get you either more or less than you expect, depending on how closely you've been following news of the Rift. On top of the headset, cables, and sensor, buyers will also receive the Oculus Remote, an Xbox One Controller, space combat game EVE: Valkyrie and Lucky's Tale, a colorful platformer. Not included in the package (and unavailable for purchase until sometime later this year) are the Oculus Touch "half moon" controllers that made such a splash at press demos last year.

That $599 price tag is definitely going to be a sticking point for some would-be early adopters, especially when you consider the Rift's system requirements ask a lot, too:

Oculus Rift System Requirements
Video Card: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
CPU: Intel i5-4590 equivalent or greater
Memory: 8GB+ RAM
Video Output: Compatible HDMI 1.3 video output
USB Ports: 3x USB 3.0 ports plus 1x USB 2.0 port
OS: Windows 7 SP1 64 bit or newer

As someone running a GTX 760 right now, I'd need to make be a pretty big purchase just to be able to use the Rift. (I also don't think I have that many USB 3.0 ports, but that's solved a lot more easily). And I imagine that there are a lot of folks in a situation like me. If early response on social media and on gaming forums is any indicator, there are a lot of disappointed folks out there. It's a tough thing, because the fact of the matter is that that this stuff is just still very expensive. Oculus co-founder Palmer Luckey sent out a tweet trying to make this point:

It's a point he'd made in the past, too. That may be cold comfort for disappointed fans, though. There were times when the official messaging made it seem like the Rift could be more affordable, but that always felt like a strategy used to keep consumer interest high. Speaking with Eurogamer back in September of 2014, Luckey said that the company wanted "to stay in that $200-$400 price range," though did warn that the price "could slide in either direction depending on scale, pre-orders, the components we end up using, [and] business negotiations." It's easy to imagine an excited reader seeing that $200-$400 range and getting their hopes up despite the warning. I always expected in my gut that at least some of this first batch of consumer-grade VR would be too expensive for me, so to be honest I'm not that surprised by the $599 price. (If you'd asked me yesterday, though, I would've bet that the Rift would come in just under $500).

Every time I see
Every time I see "Lucky's Tale" I end up thinking that this is supposed to be a fox version of Palmer Luckey. Every. Time.

There was another group of folks upset about the Rift a couple of years ago: Early Kickstarter backers angry with the Facebook $2B buyout. Some were upset that they weren't getting a cut of that buyout despite feeling like they helped to get the VR device off the ground. Others feared that Facebook's involvement would shift Oculus' focus away from gaming. Others just didn't like the narrative: They were there to root for the little guy, not one of the biggest companies in the world. Yesterday, Oculus finally announced a way to reward these early supporters (and maybe gain back some good will): The company is giving a free Rift to any Kickstarter backer who purchased a DevKit three years ago.

I'm curious to see how Oculus' competitors will respond to this. Between the two controllers and the wall-mounted room scanners, will Valve and HTC's Vive come in a lot higher than the Rift? What about Sony's Playstation VR, which since its announcement has seemed like a more affordable product. Will the Rift's high price allow Sony to consider higher prices of its own? Could the company repeat its "consumer-friendly" rhetoric that won them so much support back at the start of this console cycle? Or is VR such an unstable ground right now that everyone will play nice for fear of torpedoing the whole industry?

All of this, really, is secondary to the larger question: Why the hell should I buy a VR headset? I've had a great time with many of the demos I've played, and I think there's a ton of potential in VR, but what specifically will be the game (or application) that finally makes me say "okay, no, I need to spend like a thousand dollars on a headset and a new video card." I'm not doubting that this will happen--history is filled with hardware-selling games that encouraged huge groups of consumers to make the leap to (and drop a ton of cash on) new hardware. It could happen again, but until it does (or until the Rift or a competitor makes a more affordable offer), I'll be staying on this side of the VR line.

EDIT: After I posted this article, I made some additional tweets about the backlash that Oculus is facing over this. Because it's 2016, here's a Storify compiling those tweets.

470 Comments

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CasaBlanka

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Edited By CasaBlanka

Glad it's not cheap. Because I wasted my money on the affordable dk2. It's only January and lot more headsets to come through the year. Also I would rather give Sony my money than Facebook.

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ChefBorjan

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Personally, I have pre-ordered.

VR is a high end gig. I already have a 970 and a 4690K. I am on (admittedly low end of) the enthusiast tier of PC users, so I'm okay to pay money for a top end experience.

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steveurkel

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Please don't make fun of me because it's a very sore subject but can a person who is blind in one eye experience virtual reality with a headset like the rift?

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troots

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Edited By troots

@sharkman said:

guess i'm going to go with a Valve Vive, or whoever is 400. cause fuck that is expensive; palmer luckey can say what he wants, he is a fricken billionaire.

sadly, the vive is constantly advertised as the "premium" option of virtual realities. It will most likely end up costing more than OR simply because HTC can price it so. Same price as OR would most likely result in ppl cancelling their purchases, and lower then OR? Highly unlikely, but that'd one-up OR on the spot. But does HTC actually want to influence the future VR market this heavily by selling under the cost, or are they ok with relatively short-term profits?

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KaneRobot

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Edited By KaneRobot

While you probably do get what you pay for (meaning Oculus will be a lot better than Playstation's thing), that may not matter when you cost $600. Not a good start to VR for the masses.

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yerolo

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@driveuplife: Five hundred and ninety-nine US dollars.

Spare a thought for us Australian's who may be interested in this. Due to how low our dollar is at the moment, $599 converts to around $850aud...combined with the fact that you will most probably have to import one in from the US...so the initial outlay for the headset may be closer to $900aud (and that is even before getting into the cost of of the possible PC upgrade to support it)

Due to the pricepoint, requirements and software library, I cannot see this progressing past the niche for some time (if it does at all)

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Tom_Scherschel

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I had already decided to drop ~$1500 into a new PC in the next 12 months, so an additional $600 is not in the cards for me. At least now that the requirements are out, I can spec it so that if the price comes down (or I am more able to afford it) I'm ready to go.

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troots

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Please don't make fun of me because it's a very sore subject but can a person who is blind in one eye experience virtual reality with a headset like the rift?

Rift not only gives the 3d feeling via two points of view, but also because it translates your head movement, for all intents and purposes, instantly to the game. So yeah, not only you can disable one of the monitors to get more performance, but you'll also get the proper illusion of virtual reality.

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ArcadeSage

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I will wait for compelling software before buying ANY hardware.

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superfriend

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What if I don't need yet another Xbone Controller or those games? Sorry, the EU price seems straight out of the 80s or 90s.. Gettin' shafted like the good old days.

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matthewgm

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I'm in, eventually. I want to wait until the next round of video cards is out.

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drdust

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I will wait and see what the Vive costs,this is nuts

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Benmo316

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$600 doesn't seem that bad for an early adopter to pay for VR. But this is always how technology goes, the early adopters pay the higher price, get the bugs so the developers can fix them, then a couple years later the price is lowered and more people buy it.

This is the free market at it's finest. If you think $600 is too much do not buy it.

Now I'm curious how PS VR will be priced. Originally I was going to make PS VR my first VR purchase, but since my PC will work just fine with Oculus I decided to order the Oculus this morning.

I'm all for people voicing their opinions, but in 2016 it seems like all the mindless bitching over-shadows the actual concerns people have about subject. So however Oculus gets their consumer info/complaints hopefully they'll see what the people want and they do their best to give it to you.

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Sil3n7

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@skadave said:

I like how a billionaire is telling people that "the Rift is obscenely cheap for what it is."

That may be so, but comments like that will NEVER help perception. A company should never tell the public how "cheap" their expensive product is.

In the end the market will dictate if the price is right. . . not a corporate spokesman.

I don't know if Palmer Luckey is a billionaire but I agree with your statement. That quote doesn't change a damn thing for the consumer. If anything it just further illustrates that the tech, while feasible, is still a ways from being where it needs to be.

You need to understand he is talking about component cost. He is not saying this as if it's him personally buying a headset while looking at his bank account. That should be obvious. If Oculus deals with suppliers, by buying more at the reduced cost of each part than buying off the shelf, his statement could be true.

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InsidiousTuna

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@hiczok: if you backed it on Kickstarter and got a DK1, then they're sending you a free final version.

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spraynardtatum

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The discussion (sponsored content) about VR leading up to now has reminded me of that thing people talk about when motion pictures were first shown. Where they say that people were diving out of the way of the train coming at the screen because they thought it was real. I don't believe that happened and I really get frustrated when people talk about VR like they believe they're there. That it "tricks the brain". It's embellishment. I think that kind of embellishment could actually be harmful to the actual reception.

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mayor_mccheese

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God speed to anyone preordering.

I'm willing to wait for early adopter's opinions and for the games to start rolling out first before pulling the trigger on VR. Then there's the whole Playstation VR stuff that I need to see.

I have an AMD 7900 and only 2 USB 3.0 ports -- I would have to invest a bit more than just the asking price.

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newmoneytrash

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@spraynardtatum: saying that it's sponsored content implies that people are being paid to talk about vr

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yellownumber5

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@brianp said:

Didn't sony say theirs would be priced like a console? I recall people thinking that meant it would be too expensive, but maybe this move equalizes the playing field a little more. Also, it requires 4 USB ports?!

I can guess at least three: the controller, the headset itself, and the sensor. I can only imagine the last 2.0 one might be the earphones?

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kingschiebi

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Wow, thought that the free Rift was a nice gesture for the Kickstarter, but I did not expect it to be on those levels of "nice".

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robowitch

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Edited By robowitch

I hope tech enthusiasts are enough to keep this technology around until it reaches affordability for us rubes who think this stuff sounds rad from first-hand accounts. The price seems 'fair' while being high, but the software for this isn't here quite yet, which Austin touched on well.

(P.S. You nailed why 'Lucky's Tale' always threw me as a name. Thank you???)

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Mister_V

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Edited By Mister_V

Please don't make fun of me because it's a very sore subject but can a person who is blind in one eye experience virtual reality with a headset like the rift?

Hope is not lost!

http://kotaku.com/playing-occulus-rift-with-only-one-eye-1074765790

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gbrading

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Price doesn't surprise me at all. Indeed I wouldn't have been surprised even if it were higher. VR is something I'll keep an eye on, but I don't think I'll engage with it until it is more developed, a couple of years down the line.

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Gsmoove

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Loading Video...

Incidentally how much did people eventually buy their PS3 for?

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thelastgunslinger

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I went for it. I built a PC last year with the Rift in mind and while $600 is a lot of money on it's face, you do get a controller and two games with it at least. Early adoption of tech is pricey.

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Noelle808

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Man, that's a tough sell, especially as someone who generally doesn't love first-person games. No way can I justify the cost of upgrading my PC and dropping $850 for something I might not even get that much mileage out of.

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KylerRamos

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If the HTC Vive turns out to be around the same price or higher ( my bet is on 800$ or more considering the tech seems more advanced plus those controllers) I hope this nudges sony to release a cheaper and more affordable product. Considering how many units the ps4 sold this could be VR's chance to make it's way into a lot more homes, and the cheaper price will make it more appealing. I feel in order for VR to take off and not become just another gimmick it needs to be in the hands of as many people as possible to spread the word. I haven't had the chance to try VR myself, though from what I've been hearing it sounds amazing and has bigger potential for other things as well.

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Endwashere

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Was there just not enough room in the headset for a hub to consolidate the usb cabling? Or are the data bandwidth or power requirements so insane it actually needs multiple?

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reelife

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I'm actually surprised by this, I always thought to myself to wait as I was very close to purchasing a DK2 for 350 dollars. I then thought to myself that it'd be better to wait... turns out I was wrong and will wait to see the price for VIVE and PSVR.

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Poki3

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Why does it need 4 USB ports? I know it has headphones and the motion detectors might need an extra one, but 3 USB 3 ports? How much data it that thing pumping out?

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NeedMoreLoot

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nixnutz

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I think it's mostly bad news for developers, low-budget games will do well because they'll sell to most or all of the early adopters but the maximum level of sales is going to be pretty low. I think it's safe to wait for at least a couple more years. Not that you shouldn't spend the money if you have it, but the "real" VR gaming experience might not happen this console/headset/video card generation.

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ZachLentsch

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Holy cow, the most i would pay would be 199$, its not worth more than a console or an Iphone, lol no way. Its a screen some sensors and some plastic, if Oculus isn't making money at a 600$ price point, then VR is fucking screwed, cause only crazy people will spend 600$ on a accessory.

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LavenderGooms

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I was going to wait until they were cheap and reliable and had a bunch of games available. If this is the starting point though i'll probably be waiting longer than I anticipated, if we even ever get there at all.

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hoodcommando

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Edited By hoodcommando

I continue to believe that V.R. is a fad akin to the Kinect and the Wiimote. A concept that sounds good in theory but the majority of people will not actually want to use for more than one hour a week at most. Just because it was predicted to be the future in 80s movies does not mean it's a concept actually worth pursuing. It playing well to game journalists and entertainers on a few press conferences doesn't mean anything either.

Even if this was priced at 200 dollars, it would still be a waste of money.

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Tychoid

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Edited By Tychoid

VR has been looking like a dud more and more every month. This is just another bullet to the torso. Its not quite dead yet, but its close.

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deactivated-64162a4f80e83

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Holy cow, the most i would pay would be 199$, its not worth more than a console or an Iphone, lol no way. Its a screen some sensors and some plastic, if Oculus isn't making money at a 600$ price point, then VR is fucking screwed, cause only crazy people will spend 600$ on a accessory.

Technology gets cheaper as time goes on, cheaper manufacturing costs, improved manufacturing techniques, etc etc etc

Remember a calculator used to cost over $5,000

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Cameron

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Well I hope the early adopters can keep VR on life support until the tech gets cheaper. It always sounds cool, but there's no way I'm spending almost $1000 (Canadian+tax) on something I can't even try out.

I have my doubts about Playstation VR as well. Unless it's just technically far inferior to the Rift, it's going to cost the same or more. Not only do they have to make the headset, they also have to make a companion box with extra processing power. The PS4 is just not powerful enough on it's own to run modern 3D games in VR. Hell, it often struggles to run modern 3D games at 1080p/30.

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Nzwei

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@thefriend: Same here. Wan't to start some dev for it when I get it. The only thing that might change my mind is if ViVe is not MUCH more expensive.

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Edited By TheManWithNoPlan

I'll just copy/paste what I said earlier.

At this point there's a novelty to Vr, and that will persuade some people, but plenty others won't bite just for that. Once people get their hands on these devices and more content (hopefully) comes out, then a case could be made for one of these things. Until then, we'll just have the see.

Nothing about this launch is very pretty, especially when pointed out that this is something you can only use when paired with an even more expensive device. This whole platform will be an uphill battle carried on the backs of early adopters.

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I've been dreaming about VR since I was a kid in the 80's, so I didn't hesitate to pre-order an Oculus even after hearing the price.I already have a decent gaming PC that meets the minimum specs, so I don't have to worry about that. I think developers are going to have a hard time figuring out what makes a good VR game for quite a while, but I want to watch as VR matures.

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Zlimness

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Geez, that's twice what I expected it to cost. I wonder if all VR-sets are going to be this expensive, or if Oculus will be choice for people deep into simulators only.

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OtterChaos

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Pre-ordered the rift along with the Alienware machine that's being advertised. Been waiting so long for in home VR. Psyched!!

Congratulations on your order! I admit I'd love to shop for a new PC (old one has a GTX670 and not enough USB 3.0) but I keep hearing tiny inklings of new video card tech coming soon that will make the current 970/980's obsolete. Add in that the bottom floor is listed as a 970 and I think I'd like to have more head room in my video card performance. I will wait but man someone mentioned Elite:Dangerous and that had me cogitating again (but no, I will wait and see).

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Dunchad

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Not entirely surprised by the price. Still, way out of my price range, especially considering the PC requirements - since neither my CPU nor my GPU meets the reqs, I'd pretty much have to buy a new PC to go with the Rift. Perhaps in a few years, when it's time to upgrade my PC, I might consider getting one. Right now though, I guess I have to pin my VR hopes and dreams on Sony - obviously it'll be the inferior device since it'll probably be cheaper and it'll run on PS4 - but I'll take whatever I can get.

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fishwitheadphones

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@zachlentsch: You do realize it's cheaper than an iPhone. iPhones are $650 for the device. It's cheaper than a lot of high smart phones and high res monitors. It's also custom cutting edge screens, sensors, and materials.

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matatat

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I kinda wished they would just sell a version without the xbox controller and chop 60 off the price. I have 3 xbox one controllers and even that is too much.

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spraynardtatum

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@sil3n7 said:
@spraynardtatum said:
@skadave said:

I like how a billionaire is telling people that "the Rift is obscenely cheap for what it is."

That may be so, but comments like that will NEVER help perception. A company should never tell the public how "cheap" their expensive product is.

In the end the market will dictate if the price is right. . . not a corporate spokesman.

I don't know if Palmer Luckey is a billionaire but I agree with your statement. That quote doesn't change a damn thing for the consumer. If anything it just further illustrates that the tech, while feasible, is still a ways from being where it needs to be.

You need to understand he is talking about component cost. He is not saying this as if it's him personally buying a headset while looking at his bank account. That should be obvious. If Oculus deals with suppliers, by buying more at the reduced cost of each part than buying off the shelf, his statement could be true.

I have no doubt his statement is true. That information is important for suppliers but as a consumer it's rather pointless.

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deactivated-64b8656eaf424

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Hahaha.

Good luck with that shit.

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red720

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I don't have the computer or the money for this, but I'm kind of happy that it cost this much. Oculus being a high quality product will be better for the long term future of VR than if it was a cheap product.

Now I just need arcades to still exist so I have somewhere to try it out.

Also I want a Mechwarrior game in VR, giant hulking mechs that move slowly, but complete freedom to look around from the pilots perspective would be awesome.

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JayDubya

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€700! That's way too expensive! I was hoping for a €400 price point. Seems that is still some ways off.

Here's hoping that PlayStation VR is more affordable.