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The Steam Controller Is Valve's Third Announcement

Trackpads? Haptic feedback? Euro Truck Simulator support? This is all so weird.

The Steam Controller, which we're almost kind of possibly sure isn't Half-Life 3.
The Steam Controller, which we're almost kind of possibly sure isn't Half-Life 3.

After Valve announced both SteamOS and the Steam Machine gaming PCs earlier this week, most people logically believed that the company's final announcement for the week would end up being a controller. They were right. It's totally a controller.

That said, I don't imagine most people were expecting the controller design we've been given. Titled the Steam Controller, this new device features a form and function that would be considered "nontraditional" by most modern gaming standards. Most notably, there are no analog sticks anywhere on the device. In their place are a pair of clickable trackpads, which Valve believes will offer a high fidelity input akin to a desktop mouse. For those who might lament the lack of physical interaction one would have in absence of actual sticks, Valve explains that it has included a new type of "haptic feedback" that...well, here, let's just read their explanation.

The Steam Controller is built around a new generation of super-precise haptic feedback, employing dual linear resonant actuators. These small, strong, weighted electro-magnets are attached to each of the dual trackpads. They are capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement.

This haptic capability provides a vital channel of information to the player - delivering in-game information about speed, boundaries, thresholds, textures, action confirmations, or any other events about which game designers want players to be aware. It is a higher-bandwidth haptic information channel than exists in any other consumer product that we know of. As a parlour trick they can even play audio waveforms and function as speakers.

In addition to all of that, the controller features a clickable touch screen in the center, and is designed to be entirely "hackable," in that Valve plans to "make tools available that will enable users to participate in all aspects of the experience, from industrial design to electrical engineering." Most importantly, the announcement goes out of its way to tout support for Euro Truck Simulator 2.

The controller will go out alongside the 300 Steam Machine beta units that Valve plans to release to selected testers this year. However, the version in this beta won't include the touch-screen (it'll have additional face buttons instead), and won't be wireless.

This has been an interesting week, hasn't it?

Alex Navarro on Google+

432 Comments

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swat200

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You lost me at touchpads. I'm a pass for this.

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Mitch0712

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@michaelferrari: Yeah, it shows how much good faith Valve has nowadays. Be it too much or not.

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Justin258

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So... that's not the back of it? That's actually...?

What the fuck? Hasn't the iPod Touch and iPad already proven that tactile feedback is something that you really need for more traditional games that require quick movements?

I guess we'll see, but I'm not sold. I'm really not sold.

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Sooty

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Edited By Sooty

@kishinfoulux said:

No analog? LOL. No thanks. I use controllers instead of mouse/keyboard for a reason.

Great. I use both because I don't like to limit myself or put up with irritable controls as the fact is some input devices are better than others for certain tasks and types of games.

tl;dr: I am a rational human being.

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Winternet

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Edited By Winternet

Haptic, you guys. Because we all totally knew what that word meant before.

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49th

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I trust Valve enough that I think this will probably be a good controller.

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Justin258

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@greggd said:

Where are the face buttons? WHERE ARE THE FACE BUTTONS?

It took me a minute to find them, too. They're in the center.

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danmcn12

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I'm sorry, but this is just another classic scenario where Valve does something that had anybody else done, they would be getting torn to shreds. Nintendo releases a controller with a built in tablet? "That's so stupid!" These guys make a controller with touch-pads, and "Oh hey, ya never know!" I love Valve, but this is getting out of control.

I don't remember the tablet controller being ripped to shreds. And this could easily be the wiimote. Praised by internet nobodies based purely off of how it looked. Yet when we got it... You can't judge a controller based on a screenshot.

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Shivoa

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I have no idea what this will be like. It seems kinda crazy but I did once own a PC joypad with a force feedback analogue d-pad (think analogue stick mechanism but visually a d-pad shape you rotate about) that could give you resistive force to your pushing. PC is home to crazy experimentation (and if you want to play a game with a traditional controller or even mouse/keyboard it sounds like you can still do that - this is just a crazy option they think is really cool and bridges the gap).

Considering Sony finalised the DualShock 4 price in the UK and we get to pay $90 for a controller over here, I sure hope Valve have worked out how to make something like this reasonably cheaply (a screen on the device is Dreamcast cool but not conducive to making for an affordable thing). This looks like the kind of thing they need to get out there so people can try it before anyone knows if their claims are true (my living room TV sits on a desk, because I've got a weird flat, so I don't mind switching between joypad and mouse/kb while I game so maybe this device isn't for me).

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penfold01

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This whole week of announcements feels like a pointless, detail-thin tease of things they had already mentioned they were working on. They announced a linux distro with no real details about solving the software usability and hardware compatibility issues with linux. If this had been partnered with the AMD announcement of their low-level graphics API it would have made a lot of sense, but unfortunately we still just have to hope they can do with linux what several other companies have failed to do. Then they announced on Wednesday that computers do in fact still exist, you'll still be able to purchase them, they come in all shapes and sizes, and they will still run linux...so great. Any detail about how they plan to address price, choice, compatibility, or any of the issues that already come with owning a computer would have been at least something. Then today they announce the controller we've assumed they were working on and it certainly looks like a kind of controller. Without being able to hold it in your hand and feel the haptic feedback they've left us with the question of how a virtual joystick is any better than a real one, and whether the haptics make these feel any better than the ones on your phone that you hate. They mention this solving the issue of playing RTS games on your couch, but I don't see how a 2-inch touchpad solves this problem....or the hassle of dealing with 50 tiny men or the tiny text you're having to strain to read from 10 feet away or the fact that you've already got a keyboard and mouse you could otherwise be using.

All in all, it seems like they could have just sent out a press release confirming they are working on the things they've mentioned off-hand that they are working on and given us a page of pictures of the controller. The week-long tease just seems confusing.

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Rayeth

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I'll hold judgement until I can actually try it, but it sure looks UGLY.

I can't really say more until I get a hold of one.

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koolaid39

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@maniacmaysin: I totally agree. The button placement looks terrible.

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matatat

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I was really worried I wasn't going to be able to Euro Truck with this.

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LikeaSsur

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@sooty said:

@kishinfoulux said:

No analog? LOL. No thanks. I use controllers instead of mouse/keyboard for a reason.

Great. I use both because I don't like to limit myself or put up with irritable controls as the fact is some input devices are better than others for certain tasks and types of games.

tl;dr: I am a rational human being.

Yes, because someone preferring one thing over another clearly labels them as "irrational."

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buffaloseven

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Obviously I can't speak to how well it's going to work, but from a general standpoint it sure is ugly. Like really ugly. You know when you see the front of a car and it just looks like some bug-eyed, sad and mopey thing? That's what this controller looks like.

But who knows, maybe it will work great! I love how Valve has been doing these announcements. For those of us who use it, it all makes sense. For those coming from the console world with little experience with how Valve operates, this week must be absolutely mystifying. Valve has such a…out of touch way of wording their announcements. Even look at the language used in this controller announcement versus Microsoft & Sony. Look at how they described the Steam Machine. They're both simultaneously brilliant and supremely inept at their branding and image.

The question is are they reaching out to non-Steam users, or are they simply trying to get those of us already in the ecosystem to experience the benefits of a traditional console setup and get us to be their "feet on the ground" advocating for them?

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jimmyfenix

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HALF LIFE 3 IS SOMEWHERE LOCATED IN THAT CONTROLLER.

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Brendan

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Edited By Brendan

As of now, nope.

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Christoffer

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deactivated-64b8656eaf424

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I'll give it a shot.

Lack of d-pad seems odd though.

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Fitzgerald

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Valve is not a conjurer of cheap parlour tricks.

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Blu3V3nom07

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HALF LIFE 3 IS SOMEWHERE LOCATED IN THAT CONTROLLER.

You throw the controller like a crowbar in HL3.

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Jayzilla

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@forcen said:

This sure looks like the controller to play mouse driven games with. Civ 5 with this could really work.

This may be the first actual RTS controller. I'm intrigued for sure.

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Mechanized

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The grips look huge and awful. This is weird.

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Ramone

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Edited By Ramone

Trackpads? Great! The single worst way of doing anything ever, and now there are two of them!

But seriously this thing looks janky as fuck.

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JesterPC238

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Edited By JesterPC238

Would love to get my hands on one of these. hope it doesn't cost more than $100 though!

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devilzrule27

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Touch controls! Just what I always never wanted.

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rox360

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Yeah, no. They have a lot to prove with this one and I'm extremely not sold on that design.

I also see literally no reason to trust Valve with this. Yeah, they're a good developer with great business sense, but we all know how much experience they have with hardware, right? My trustometer for this project is starting at absolute zero.

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colourful_hippie

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Edited By colourful_hippie

So... that's not the back of it? That's actually...?

What the fuck? Hasn't the iPod Touch and iPad already proven that tactile feedback is something that you really need for more traditional games that require quick movements?

I guess we'll see, but I'm not sold. I'm really not sold.

That's not a great comparison to something where you're touching a flat piece of glass.

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Blu3V3nom07

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Edited By Blu3V3nom07
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How am I supposed to press X and Y and move forward at the same time?

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Edited By Nadafinga

The most interesting tidbit (for me at least) that Alex didn't mention is that this will work with every steam game, even those that don't have controller support, since the steam controller is recognized as a keyboard/mouse, not a game pad.

The Steam Controller is designed to work with all the games on Steam: past, present, and future. Even the older titles in the catalog and the ones which were not built with controller support. (We’ve fooled those older games into thinking they’re being played with a keyboard and mouse.)

I think this is pretty awesome, really want to know how well it works.

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Paindamnation

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Edited By Paindamnation

This could be the single greatest April Fools Joke ever.

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onanimasu

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If this thing (reliably) offers the kind of precise input they're saying it will, then I can definitely see this becoming an extremely useful device.

I feel like the trackpads will be much less irritating to use than those on laptops by virtue of the fact that you're actually gripping the device and can just glide your thumb around. That still won't matter if they aren't extremely responsive, though. This kind of device can definitely work, and it's actually a super interesting concept, but the execution of the idea is going to have to be top class. Hopefully Valve pulls that off, because as far as I'm concerned the more viable input methods we have in the market the better.

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veektarius

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I don't understand the y and x buttons.

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phantom_3d

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touch pad based analog replacement prototypes of past have been terrible but tech is better now. but at same time valve are not in hardware industry this is there first attempt so can go either way brilliant or dumb.

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gike987

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This could either be amazing and the next big step from the Dual Shock or completely terrible. Considering that it's made by Valve and I'm really optimistic. This thing could be great.

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darkjester74

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The tech sounds neat, but the layout seems impractical. Betting on track pads as a substitute for analog sticks seems like a bad move. However, Valve isn't stupid, they must feel that there is something to this. They have the luxury to be able take big gambles like this, seems to me it can go either way for them. We shall see.

That aside, MAN is that controller fugly. Uggghhh...

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jaks

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"Video game developers can't wait to spend money developing for our proprietary OS and and stupid new controller when everyone in the world already has Windows and a Xbox 360 controller."

Honestly I think Gabe has gone crazy. This all smells of unbelievable failure and I am surprised Valve is getting their hands dirty with it. I guess they have to do something with all that money.

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NekuSakuraba

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Edited By NekuSakuraba

Huh... that looks weird as fuck and trackpads kinda suck...

Not sure how it'll work out, but hey, I'll give it a shot if the verdict comes out good.

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spraynardtatum

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Edited By spraynardtatum

insanity!

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BBQBram

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I want to hold one. This whole thing is nuts.

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ShadowConqueror

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No fucking thank you.

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Blu3V3nom07

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But seriously, are those buttons or triggers? Where the triggers should be.. I guess they're just not that deep?.

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Regular_Kirk

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Do you have to scroll the trackpads like a laptop or can you just hold in a position?

You just hold it.

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reisz

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C R A Z Y. Can't wait to try it.

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matatat

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Watch as this becomes the best controller ever and everyone will be like "remember when we said we hated it before trying one?"

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PillClinton

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My initial (and current) reaction: FUCK YES.

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Regular_Kirk

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Haptic, you guys. Because we all totally knew what that word meant before.

Seriously. I've never heard that word until today and now every game site is throwing it around like we've been saying it every day.

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InternetDetective

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check out these bluetooth speakers bra

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Rafaelfc

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I honestly want to try it.

But my gut reaction is: this is a goddamn abomination!!!!