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1979 first-person shoot 'em up, from the developer of Space Invaders, Taito.
Battle space aliens and avoid their suicidal attacks to survive in the world of Galaxian, Namco's first installment in the Galaxian franchise. It was a technical breakthrough in 1979, featuring RGB color, multi-colored sprites, a tilemap playfield, vertical scrolling background, and enemies with individual AI routines.
1979 arcade shooter by Nintendo where the player must fight sixteen surrounding desperadoes. A precursor to Donkey Kong, it was designed by Genyo Takeda, with assistance from Shigeru Miyamoto, working on his first video game. Possibly the first run & gun shooter, it also introduced the damsel-in-distress trope to gaming as well as continuous background music.
Originally called Space Invaders Part II in Japan, this is the first sequel to the coin-munching hit Space Invaders. This game is notable for introducing the concept of a cut-scene.
Space Invaders, released in arcades by Taito in 1978, is one of the most influential and successful video games of all time, laying the foundations for most shooters and action games that followed. It revolutionized the game industry and has become a pop culture icon.
Backgammon for the Atari 2600 is one of the earliest electronic versions of the famous board game.
A racing game released by Taito in 1976. It is a simultaneous two-player version of Tomohiro Nishikado's 1974 arcade game Speed Race.
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
A racing game designed by Tomohiro Nishikado and released by Taito in 1974, also known as Racer or Wheels. It was one of the first driving video games, and was groundbreaking for innovations such as vertical scrolling, sprites with collision detection, and driving wheel controls.
Computer Space was the first commercial video game, location tested in August 1971 and then released to market in November 1971.
Gekkeiju Online is an anime themed online game set in a medieval world.
They is a unique First Person Shooter where cyborgs, aliens and terrorists have consumed modern day England, and it's up to the player to discover why they came. Development of the game is currently halted.
Peter Molyneux's cancelled Kinect-based project. It features a young boy who interacts with the player by recognizing facial features and the tone of the player's voice.
Atari 2600 homebrew which combines the gameplay of Pong and Joust.
A free small voxel-based game which is still in development and is loosely inspired by Wolfenstein 3D. Uses Ken Silverman's VOXLAP engine.
Den Vänstra Handens Stig is a side-scrolling platformer where the player's only control over the main character is to ask the character to give up by sacrificing the player's own blood.
An upcoming cyberpunk RPG from the makers of Serpent in the Staglands
Species: Artificial Life, Real Evolution is an evolution simulation with hands on interaction. It allows for direct changes to each creature as well as indirect and gradual environmental changes which affect the species and their evolution.
Rhythm game designed for fps players
A short game about an NSA sent into a warehouse to investigate something or someone taking up a lot of power from the power grid, only to find AI that has become self-aware...
Early-Access Boxing game for PC and PS5.
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