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Game » consists of 2 releases. Released Mar 25, 2001
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Abandonware refers to computer software that is no longer sold nor supported, sometimes because of unclear copyright ownership reasons.
Advisors are experts (in their respective fields) whose job is to offer advice regarding everything from city planning to world domination.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Apes are primates that lack tails. They swing from tree to tree and sometimes fling poo. Not to be confused with monkeys (who have tails).
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Games which feature creatures who make use of the natural excretions of their body to lay waste to their enemies.
Games that encourage the beating of small and/or defenseless creatures.
Although force feedback is often used in games to indicate such commonalities as when a player character is taking damage or feeling weapon recoil, it is sometimes used in more creative ways, such as providing hints to finding an item or providing emphasis during an otherwise non-interactive cinematic sequence. These games feature more creative uses of rumble than the norm.
Cows are four-legged ruminant mammals, bred for milk, meat, or leather.
A non-interactive sequence within a game most often used for plot advancement.
Environments cycle between day and night, often with effects on other aspects of the game.
The act of killing a god.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Games that fit this category involve characters that can traverse different dimensions.
If not certain demands or conditions are met, demanding workers/citizens may revolt, demonstrate, switch sides, saboteur or stop working altogether. Does mostly occur in real-time strategy games and business simulators.
The 1998 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center in Atlanta, Georgia on May 28-30.
The 1999 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 13-15.
The 2000 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13.
Evolution marks the progression from one stage to the next.
This is an external application usually officially packaged with preorders or as a demo to promote soon-to-be-released games.
Footprints are visible marks left behind by a character walking.
Since 1998, an independent group of about forty worldwide media outlets who determine the best games of the Electronic Entertainment Expo.
The second annual Game Developers Choice Awards celebrated the best games of 2001.
Controlling by using different gestures such as touch, swing, twist, flick, and more!
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Used in many games such as Sim City and Black & White to make sweeping changes to the environment or to move massive objects.
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