Title say it all, though it seems strange that this game from 2011 that no one really cared about going free to play instead of being lost to the void forever, I liked playing this game back in the day might Download this game an play it again but probably not. http://steamed.kotaku.com/six-years-later-bethesdas-brink-is-suddenly-free-to-pl-1798327702
Brink
Game » consists of 10 releases. Released May 10, 2011
A multiplayer-focused, class-based first-person shooter running on id Tech 4, in which oppressive soldiers and anarchistic terrorists battle for the few remaining resources on a failed paradise known as the Ark.
So Brink went free to play
At that price, it's worth checking out. I remember having a good time playing through it singleplayer during a free weekend years ago.
The fact that they would try to preserve the life of this game at all is just bizarre. I assumed the player base had completely died off years ago. This was one of the most disappointing games I've ever played in terms of how hyped I was for it.
For what it's worth, hearing the name Brink still sets off a part of my brain that knows exactly what it is, despite never having played it.
This is a really weird move. The game is pretty old - why go F2P now? Is there even an active community anymore?
Some weird Chinese company bought Splash Damage, maybe they got hold of Brink somehow too.
Actually, I forgot that same weird Chinese company also bought Digital Extremes a few years ago. The studio that makes Warframe.
@bartok: I was pumped for this game before it came out. the movement features of the game I remember looked incredible and it had a great team working on it. Bummed it turned out the way it did
I'd play through some missions with people! The one single time I managed to play a mission with one other human made the game so much more fun than with all bots. I still have it for PS3.
The gargantuan hype surrounding the pre release of this game, followed by the abysmally disappointing reality of the product, puts Brink in the same camp as E.T. for me. It should forever rot at the bottom of a landfill, only to be dug up 20 years from now so a new generation can feel the same crushing disappointment we did.
In other strange news, Brink still exists?
Brink will always be the game that taught me not to believe marketing hype. Weird that it's getting any changes at all. The community seemed pretty dead even at release. Plus at this point there are games that did exactly what it was trying to do, except, you know, they did them well.
Did they ever add multiplayer servers? The game's real issue was that it was a multiplayer focused game that never worked online. They also made a lot of vague feature claims in the market that ended up not getting implemented. Still, it had some decent lore for anyone who played enough bot matches to unlock it.
I remember being relatively keen on this game, but never getting around to playing it and not really understanding why it reviewed so poorly.
After playing for an hour, I can say for sure it's just kind of awful. I don't know if it's just built for consoles, but it feels legitimately unfinished, and plays horrendously badly on PC. Not to mention the single-player is locked to 30fps for some absurd reason.
EDIT: It really feels more like an early access game than an old game, some of the stuff is kind of baffling like how the grenades pretty much just disappear without much fanfair instead of actually exploding. The AI also manages to be some of the worst I've ever encountered, with seemingly perfect accuracy but like a 5 second long delay before they fire.
I can't tell if it's just old and I'm being too harsh?
@gnosislord: Yeah, at least the Steam version supports Steam's built-in server browser. Haven't looked at how it's integrated inside the game though, I've only launched it through the server browser.
I'll say I thought Brink did a better job than the original Titanfall at telling a radio play style story across multiplayer missions. It was not a great game, but I think it's worth playing through.
That art design is still pretty damn good.
I reinstall this game maybe once a year with the thought that I'll enjoy it this time. The main menu music and character customization is such a nice pleasant introduction to the game, looking at the list of weapons shows a number of options, the levels look real nice, and the general atmosphere of it is a weird clean and serene feel that is overall pleasing.
And then I get to the actual gameplay and it all falls apart. Shooting guns feels off, damaging other players feels off, the parkour feels off (everyone, even light characters, feel like they can only jump 3 inches off the ground) I then end up uninstalling it and sighing.
This game is a mini disappointment every time I try to replay it, even when I know what to expect.
I liked it at the time. I don't think i would be so kind to it now-a-days, but it's cool to see a comeback of something.
@soulcake: I played the campaign all the way through, solo.... twice. I wanted to play with humans but I was the only one playing the game in North America at that time, apparently.
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