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Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
Assault Rifle refers to a basic design of a weapon that combines the abilities of older long-range rifles and the rapid fire of sub-machine guns. Common designs include the M-16, M-4, AK47 (and 74), and the L85A1.
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
The energy force shield is a common element found in science fiction. By encasing an object in a bubble of energy, whether it be a single person or an entire city, the object is protected from its environment. Some energy shields deflect projectiles, lasers and radiation, or anything conceivable.
A hand grenade designed to blind and deafen opponents briefly.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Health packs restore some amount of a players health, and can be permanent or temporary. They come packaged in a variety of forms, from the common med kit, to drugs, medicine, and even food.
A homing missile is a missile that locks on to and follows its target. Homing missiles are featured in lots of games, from old school to new school.
A tube or hollow cylinder for the conveyance of fluid, gas, and sometimes other materials.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
Proximity mines are passive anti-personnel devices, often used as traps or ambushes, that detonate upon detecting the presence of a target.
Any firearm meant to be held with two hands, a rifle is a video game object that appears in many combat related video games.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
A weapon that launches rockets.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
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