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Waking Up Captured
You're halfway through the game or more, everything's going great. You've got tons of weapons and crap and BAM! Flash grenade! You wake up later captured, off to either be executed, interrogated, etc. Often, you've lost all of your weapons as well. You sir, have just woken up captured.
Appears in 33 games
First appeared in Wolfenstein 3D
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Vendor Trash
Items found in video games that serve little or no use to the player, other than to be sold to NPC vendors for money.
Appears in 174 games
First appeared in Phantasy Star
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Rallying Point
The ability to automatically assign fresh troops to a designated location.
Appears in 24 games
First appeared in StarCraft
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Guidance Gameplay
A type of gameplay mechanic, where the objective is to indirectly guide one or multiple entities to safety. Not to be confused with 'Escort Mission'.
Appears in 21 games
First appeared in Lemmings
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Segmented Creature
A creature which is made up of mostly identical segments and has an elongated shape.
Appears in 67 games
First appeared in Centipede
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Tanooki
The Tanooki are raccoon-like humanoids that inhabit Isle Delfino in Super Mario Sunshine. Only three appear in the game.
Appears in 1 games
First appeared in Super Mario Sunshine
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Ronin
Members of the samurai class that, for one reason or another, are no longer part of a clan and have no lord to serve.
Appears in 16 games
First appeared in Samurai Warrior: The Battles of Usagi Yojimbo
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Crazy Eyes
A grouping of characters whose eyes are abnormal.
Appears in 26 games
First appeared in Call of Cthulhu: Shadow of the Comet
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Rocky Wrench
Mole-like creatures that are often mistaken for Monty Moles. Their job is to maintain, as well as defend, Bowser's many airships.
Appears in 6 games
First appeared in Super Mario All-Stars
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Leitmotif
Character Theme: A recurring musical theme that accompanies a particular character.
Appears in 27 games
First appeared in Spelunker
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Fetus as a Final Boss
A Final Boss encounter against an opponent designed to look like/represent a fetus.
Appears in 20 games
First appeared in R-Type
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Riposte
A riposte is a counter-attack immediately following a successful parry.
Appears in 48 games
First appeared in Soul Edge
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Shield Bash
A shield bash is the act of using one's shield as a weapon to stun, knock back, or otherwise inflict damage on an enemy.
Appears in 65 games
First appeared in EverQuest
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Spirit of Wolf
Quite possibly the most famous spell in all of EverQuest, and easily the most requested buff of all time. Spirit of Wolf (SoW) grants a 34-55% increase in speed depending on the level of the one who casts the spell.
Appears in 27 games
First appeared in EverQuest
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Re-Spec
The ability for players to recover all their used talent/skill points and significantly modify their character's attributes while still maintaining their level.
Appears in 17 games
First appeared in City of Heroes
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Bandaging
Binding wounds is a skill in which one can bandage one's own injuries or someone else's. It often serves as a substitute for healing items or magical healing.
Appears in 26 games
First appeared in EverQuest
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Damage Shield
An effect that deals damage to anything that attacks or touches the character.
Appears in 48 games
First appeared in Cruise Chaser Blassty
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Haste
Haste is a spell or effect from a worn item that increases ones reaction speed.
Appears in 82 games
First appeared in Final Fantasy
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Kiting
Kiting is a concept popular in MMOs where a player roots or snares enemies in order to keep them at a distance allowing for utilization ranged attacks and spells while soloing.
Appears in 41 games
First appeared in EverQuest
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Zones
A popular concept among MMOs, zones are how these massive games are divided up into manageable spaces.
Appears in 37 games
First appeared in EverQuest
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Raw Shock
Raw Shocks are monsters encountered in Silent Hill. They change appearance as the game progresses.
Appears in 1 games
First appeared in Silent Hill: Shattered Memories
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Wii Remote Speaker Phone Simulation
Wii games that use the speaker of the Wii-remote to emit phone conversations encouraging the player to hold the Wii remote as a telephone against their ear.
Appears in 11 games
First appeared in Red Steel
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Games Based on Movies Based on Books
Some games have a complicated history.
Appears in 55 games
First appeared in Conan
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Production Babies
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
Appears in 61 games
First appeared in Voodoo Vince
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Off-Road Racing
Games where racing takes place off-road; the terrain is usually rough and unwieldy.
Appears in 62 games
First appeared in The Driver
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Eye Scars
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
Appears in 84 games
First appeared in Shining Force
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Demiurge
Demiurge is a term for a creator deity. It is a name most commonly applied to the Gnostic god Yaldabaoth, but is also to gods like Zeus and YHVH.
Appears in 3 games
First appeared in Shin Megami Tensei: Devil Summoner
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Biotics
Biotics is a technology in the Mass Effect universe that describes an individual's ability to manipulate dark energy fields. It is highly valuable in combat due to its various applications such as protective shields, telekinesis, and gravity manipulation.
Appears in 4 games
First appeared in Mass Effect
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Pulling
Pulling is a popular tactic in MMOs where one player skillfully separates one NPC from a group and "pulls" them back to their group/raid, who are stationed in a safe area.
Appears in 39 games
First appeared in Ultima Online
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Tracking
Tracking is a skill or ability used by classes such as Rangers which allows the player to quickly locate an NPC.
Appears in 34 games
First appeared in Star Cruiser
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Velociraptor
Velociraptors are dinosaurs that existed during the Cretaceous period around 70 million years ago. They became quite popular following the release of Jurassic Park.
Appears in 48 games
First appeared in Jurassic Park
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Archery
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
Appears in 129 games
First appeared in Hyper Sports
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Monty Mole
A mole that is featured in the Mario franchise.
Appears in 43 games
First appeared in Electric Crayon 3.1: Super Mario Bros & Friends: When I Grow Up
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Adventure Game Studio
Adventure Game Studio (AGS) is a freeware tool that can be used to create Sierra and LucasArts-style adventure games.
Appears in 65 games
First appeared in Pleurghburg: Dark Ages
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Shaman
Shaman are mediums between the mortal and spiritual realms. In games, they are often priests with the ability to heal via magic and crafted potions.
Appears in 90 games
First appeared in Jungle King
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Shadow Knights
Shadow Knights are a hybrid of Warriors and Necromancers and are reknowned as the most evil and feared fighters in Norrath.
Appears in 30 games
First appeared in EverQuest
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Enchanters
Enchanters are spell casters that focus on the manipulation of the mind and deception.
Appears in 37 games
First appeared in Enchanter
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Uplay
Uplay is a service created by Ubisoft to provide an experience similar to the trophies/achievements offered by Sony and Microsoft respectively.
Appears in 52 games
First appeared in Anno 1602: Creation of a New World
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Six Degrees of Freedom
Games where players can move in any 3D direction: forward & backwards; up & down; and left & right. Descent is a well-known example of this type of movement. It is differentiated from standard FPS movement, which is considered to be four degrees (or five, including jumping and crouching.)
Appears in 40 games
First appeared in Gingahyōryū Vifam
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Health From Romance
In some games, health can be regenerated or bonus health acquired through romance of some kind, from flirting to kissing to sexual intercourse.
Appears in 19 games
First appeared in Danchi Tsuma no Yuwaku
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Really Unfortunate Game Name
When they don't *quite* think a game name through.
Appears in 33 games
First appeared in Naughty Boy
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Donkey
A beast of burden, known for it's kicks and hee-hawing.
Appears in 30 games
First appeared in Donkey
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Camel
Camels are often used as transport in order to easily traverse sandy environments.
Appears in 51 games
First appeared in Attack of the Mutant Camels
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Plus Plus
A social gaming network for iPhone created by iPhone game developer ngmoco, featuring friend lists, achievements/awards, leaderboards, facebook/twitter integration, and avatars.
Appears in 15 games
First appeared in Luxor
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