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The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Dungeons that are generated randomly.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Character Creation refers to characters created by players themselves, rather than developers.
A concept where the game must be restarted if you are killed. It is a mechanic found in most arcade games, but the term is usually used in reference to the RPG genre where the mechanic is less common, particularly "roguelike" games as well as strategy games such as Fire Emblem or Final Fantasy Tactics where characters die if they are defeated in battle. Often used as a significant plot device.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
Enchantment is the process of infusing mundane items with magical properties, or manipulating your enemies minds with magic.
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