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    Diablo III

    Game » consists of 9 releases. Released May 15, 2012

    Diablo III returns to the world of Sanctuary twenty years after the events of Diablo II with a new generation of heroes that must defeat the demonic threat from Hell.

    Diablo III Sells 3.5 Million Copies In its First Day Alone

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    MariachiMacabre

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    #101  Edited By MariachiMacabre

    @phrosnite said:

    @gaminginpublic: @blueduck: @budgietheii:

    The fact that you don't know which dungeon crawlers I'm talking about shows me that you don't know shit. Shut up. Don't reply to people who say bad things about Diablo 3. Go play your Diablo 3 instead of defending it so furiously.

    How about, instead of losing your shit when people simply ask you to provide examples, you be less vague in the first place and give an example before people ask. And next time, maybe don't rage over such a simple question. I would tell you to go play a dungeon crawler you believe is better than Diablo 3 (which is fine, you're entitled to that opinion) but you never provided any examples so...go play Diablo 3 instead of attacking it (and its fans) so furiously.

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    viking_funeral

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    #102  Edited By viking_funeral

    I wonder how much this will really change. Ubisoft has already demonstrated that popular but not mega-popular brands like Assassin's Creed will get hurt in sales from always-on DRM. I think most companies are smart enough to realize that only people like Blizzard can get away with stuff like this. But it will be fun to see some execs try, anyway. (And by 'fun,' I mean horribly suck, especially if it's a game that I was previously looking forward to).

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    pw2566ch

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    #103  Edited By pw2566ch

    I wonder how many of those copies were bought by gold spammers. Every time I go into the General chat, I swear I see a new user gold spamming.

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    yyZiggurat

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    #104  Edited By yyZiggurat

    Yeah alway-online DRM!

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    pw2566ch

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    #105  Edited By pw2566ch

    @Krakn3Dfx said:

    5.9 of those million would have pirated it if they could have.

    PIRATES!

    I highly doubt that. Starcraft II was pirated and it still sold 3 million copies in the first week. Blaming piracy is too easy of an excuse to give.

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    bkbroiler

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    #106  Edited By bkbroiler

    @gaminginpublic said:

    @phrosnite said:

    @gaminginpublic: @blueduck: @budgietheii:

    The fact that you don't know which dungeon crawlers I'm talking about shows me that you don't know shit. Shut up. Don't reply to people who say bad things about Diablo 3. Go play your Diablo 3 instead of defending it so furiously.

    I know quite a bit about games.. We're all just asking you to simply name a few games as examples. You instead chose to be immature and deflect the question.

    He's just trolling, guys. Move along!

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    artgarcrunkle

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    #107  Edited By artgarcrunkle

    @Humanity: That's too bad, thanks for being part of the problem though.

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    Mumrik

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    #108  Edited By Mumrik

    6.3 million copies.

    It's not CoD numbers, but do we know where that stands in regard to fastest selling platform exclusives?

    I suppose the competition would be Halo, earlier GTAs on PS2 and Nintendo products?

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    Humanity

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    #110  Edited By Humanity

    @artgarcrunkle said:

    @Humanity: That's too bad, thanks for being part of the problem though.

    You're brilliant strategy of pirating a game in order to get around some feature you don't like is the reason developers on the PC came up with stuff like DRM in the first place.

    You know what? Milk prices have been getting kinda high lately, I think I'll just start stealing it. Amazing solution, why didn't I think of this earlier.

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    gamefreak9

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    #111  Edited By gamefreak9

    Diablo 3 is one of the best games ever to be released, the only people trolling it are a) the people who don't own it and b) the people who were trolling it before it even came out. Either way they are retarded and should be ignored. BUY THIS GAME!

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    zor

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    #112  Edited By zor

    Good for them, selling so many copies... but i am still not going to buy it.

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    Counterclockwork87

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    It makes me laugh how people complain about the always online DRM. It's Blizzard's game, they can do whatever they want..enjoy it or don't. If you have a problem with it, go fucking outside and do something else with your life besides sit down and play video games. Complaining about how a video game works is really something special. I'm sure some kid living in Chad really feels bad for you, because he's never seen a computer before in his life and worries about where he can get some bread.

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    geirr

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    #114  Edited By geirr

    Congrats Blizzard!

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    probablytuna

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    #115  Edited By probablytuna

    Good job Blizzard.

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    djaoni

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    #116  Edited By djaoni

    @Paul_Is_Drunk said:

    I wonder how much this will really change. Ubisoft has already demonstrated that popular but not mega-popular brands like Assassin's Creed will get hurt in sales from always-on DRM. I think most companies are smart enough to realize that only people like Blizzard can get away with stuff like this. But it will be fun to see some execs try, anyway. (And by 'fun,' I mean horribly suck, especially if it's a game that I was previously looking forward to).

    Soon we'll be getting connection lag while playing some single-player only game.

    It will probably be a Ubisoft game.

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    artgarcrunkle

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    #117  Edited By artgarcrunkle

    @Humanity: Piracy and used games are a convenient PR scapegoat developers use to rationalize taking advantage of a short sighted and self-absorbed consumer group. Personally I very rarely pirate games because I'm patient enough to wait for price drops for games from companies I don't like. But I have zero problems with people pirating games from one of the big three of anti-consumer game makers.

    But by saying you're OK with DRM and horrible launch issues because you like the game that much does in fact make you part of the problem.

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    gaminginpublic

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    #118  Edited By gaminginpublic

    @bkbroiler said:

    @gaminginpublic said:

    @phrosnite said:

    @gaminginpublic: @blueduck: @budgietheii:

    The fact that you don't know which dungeon crawlers I'm talking about shows me that you don't know shit. Shut up. Don't reply to people who say bad things about Diablo 3. Go play your Diablo 3 instead of defending it so furiously.

    I know quite a bit about games.. We're all just asking you to simply name a few games as examples. You instead chose to be immature and deflect the question.

    He's just trolling, guys. Move along!

    I must have forgotten to pay the damn bridge toll again!

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    doobie

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    #119  Edited By doobie

    @artgarcrunkle said:

    @Humanity: Piracy and used games are a convenient PR scapegoat developers use to rationalize taking advantage of a short sighted and self-absorbed consumer group. Personally I very rarely pirate games because I'm patient enough to wait for price drops for games from companies I don't like. But I have zero problems with people pirating games from one of the big three of anti-consumer game makers.

    But by saying you're OK with DRM and horrible launch issues because you like the game that much does in fact make you part of the problem.

    and pirating doesn't make you part of the problem. take your head out your ass dude.

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    kollay

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    #120  Edited By kollay

    @bkbroiler: I don't know about Inferno, but in Hell white (normal, trash) monsters do not have immunity. I have faced with mobs labeled as "immune" under their name, but all have been minions of elites, champions, etc.

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    HerbieBug

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    #121  Edited By HerbieBug

    Good for Blizzard!

    Looking forward to the console release. I was reluctant to go out and buy a new video card and PSU to power it just for this game alone. :)

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    artgarcrunkle

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    #122  Edited By artgarcrunkle

    @doobie: For sure, but pirates are probably less harmful than bad consumers.

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    superfriend

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    #123  Edited By superfriend

    Proud to be one of the 3.5 million! I can´t wait for the real money auction house. Gonna sell some loot an make some cash!

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    Krakn3Dfx

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    #124  Edited By Krakn3Dfx

    @pw2566ch said:

    @Krakn3Dfx said:

    5.9 of those million would have pirated it if they could have.

    PIRATES!

    I highly doubt that. Starcraft II was pirated and it still sold 3 million copies in the first week. Blaming piracy is too easy of an excuse to give.

    Yeah, I was kidding, it would have still sold like hotcakes even if it could be pirates because companies like Blizzard and Valve who make great PC games sell a lot of games on the PC.

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    buft

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    #125  Edited By buft

    @Superfriend said:

    Proud to be one of the 3.5 million! I can´t wait for the real money auction house. Gonna sell some loot an make some cash!

    slightly less proud to be one of the 1.2 million but still proud to be part of it

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    Humanity

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    #126  Edited By Humanity

    @doobie said:

    @artgarcrunkle said:

    @Humanity: Piracy and used games are a convenient PR scapegoat developers use to rationalize taking advantage of a short sighted and self-absorbed consumer group. Personally I very rarely pirate games because I'm patient enough to wait for price drops for games from companies I don't like. But I have zero problems with people pirating games from one of the big three of anti-consumer game makers.

    But by saying you're OK with DRM and horrible launch issues because you like the game that much does in fact make you part of the problem.

    and pirating doesn't make you part of the problem. take your head out your ass dude.

    Pirating in fact makes you a 100x worse than anyone that has "caved" and bought the game. You are basically stealing something. It doesn't matter that this is a game and it's a big bad company hurting gamers everywhere - you're stealing and thats shitty and theres no clever way of justifying it. You are the reason why PC games went into a decline and why developers don't want to develop for that platform because of people that justify any ill conceived reason for pirating all their games. In the past people pirated games because they came up with securecom and now you needed to have games in your drive and thats bullshit! Then they pirated games because Steam was a pile of shit and it ruined Half Life 2 for everyone. Now you're pirating games because of shitty DRM. I fully agree with all issues people have with DRM and those that dismiss it will have a rude awakening when their ISP does a week long repair on their lines or something happens that cuts their internet and they basically won't be able to access Diablo 3 past the login screen. Piracy is definitely not the solution and your high and mighty attitude about PR scapegoats and short sighted consumer groups comes off as juvenile at best. Even the ridiculous crazies that wrote all sorts of legal letters to Bioware about Mass Effect 3 are better off than you are because at least they tried to take legal action to prove a point while you're just a thief trying to justify stealing with ham fisted ideology.

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    OllyOxenFree

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    #127  Edited By OllyOxenFree

    Man, @phrosnite and @big_jon are DICKS. Really disconcerting.

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    bkbroiler

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    #128  Edited By bkbroiler

    @kollay said:

    @bkbroiler: I don't know about Inferno, but in Hell white (normal, trash) monsters do not have immunity. I have faced with mobs labeled as "immune" under their name, but all have been minions of elites, champions, etc.

    Awesome. Thanks for the reply. I bet in Inferno every single monster has some sort of immunity, then. Some more than one.

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    chplusink

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    #129  Edited By chplusink

    @Chemin said:

    Shocking? Nah. I'm somewhat split on this being a good or a bad thing. It does show that PC gaming is not dead, and games can sell like a motherfucker. But it also gives green light to all publishers that the worst possible DRM is accepted by the public. Or rather, no one cares enough.

    So if people don't have a problem...what's the problem? It's not like Blizzard's passing oppressive or backwards legislation taking away peoples' rights, they're a game company that chooses to employ their product a certain way. Boohoo, you can't play their videogame when you don't have an internet connection. That's not a real problem. If you don't like their method of deploying their product, don't buy it and move on with your life...unless videogames are really that important to you. In which case, by all means waste your miserable life whining and stressing out about this issue.

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    paulunga

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    #130  Edited By paulunga

    @djaoni said:

    @Paul_Is_Drunk said:

    I wonder how much this will really change. Ubisoft has already demonstrated that popular but not mega-popular brands like Assassin's Creed will get hurt in sales from always-on DRM. I think most companies are smart enough to realize that only people like Blizzard can get away with stuff like this. But it will be fun to see some execs try, anyway. (And by 'fun,' I mean horribly suck, especially if it's a game that I was previously looking forward to).

    Soon we'll be getting connection lag while playing some single-player only game.

    It will probably be a Ubisoft game.

    Err, that's happening in Diablo 3 when you play by yourself. Also, Ubisoft's no worse than Activision/Blizzard.

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    jcfarny

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    #131  Edited By jcfarny

    @Jimbo: I agree 100% with that last statement. If I pay to use something, I don't want to feel like a BETA tester.

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    SmilingPig

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    #132  Edited By SmilingPig

    4.7 million users going "FUCKIN SERVER" on day one... Sweet!

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    jamescheong

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    #133  Edited By jamescheong

    Good job, now get to work on fixing the exploits hackers are using to hack hundreds of accounts so far.

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    somalu

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    #134  Edited By somalu

    well the only reason blizzard gets away with always online is because its Diablo 3, its the only reason.

    any other game would have been slaughtered :/

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    Vegetable_Side_Dish

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    Modding they said. 
    LAN they said. 
    DRM free they said. 
     
    PC gaming they said. 

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    poser

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    #136  Edited By poser

    If you make good PC games people will buy them. But if you crappy console games with a huge marketing budget, more people will buy them.

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    fisk0

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    #137  Edited By fisk0  Moderator

    @ghoti221 said:

    @Dragon_Fire: If publishers draw the right lesson, it'll be that Diablo III is such a great game, consumers are willing to put up with crazy restrictions on triple A titles.

    Unfortunately, I think most publishers will read it as 'consumers are willing to put up with crazy restrictions on triple A titles.', and so we're about to go into another round of crazy DRM schemes that only end up hurting us in the long run for average quality video games.

    It's also important to note that's what makes Diablo III impossible to crack is not the traditional idea of DRM. Diablo III is impossible to crack because the important parts of the game aren't on your computer, they're on the central servers. It's like trying to pirate World of Warcraft - utterly pointless, because unless you can get to the central servers with a valid key/account, or a way to pirate the server software, it doesn't matter how you acquired your client. (I also wouldn't be surprised, and would be interested in hearing people's reaction, if they make Diablo III free to download and start charging a monthly fee to pay the game. You know that's where this is all going, right?)

    In terms of the big picture, I find it really ironic and scary that the future of computing looks more and more like we're going back to the 1960s, with devices being dumb terminals and everything done off of central servers. This thing with Diablo III and other 'always-on' games is just another symptom of that trend.

    JGH

    Soon you'll have to book computing time on the Blizzard mainframe before you can play Diablo.

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    FMinus

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    #138  Edited By FMinus

    People giving shit Blizzard cause they had a launch fiasco... haven't you learned it's all the same with every Blizzard release, that's why people who can't handle outages and reboots/shutdowns shouldn't be day one customers. Save yourself pain and buy the game a week or two later and everything should be fine.

    I have many gripes with Diablo 3 but the launch problems were expected.

    Always online DRM or not is a non issue for me, my net is up 24/week anyway weather I play or not, I do know that there are still people on dialup or unstable connections tho, so an offline mode would be appreciated as would be LAN support, tho I never really looked at Diablo games as single player games but online co-op games and that requires internet anyway.

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    artgarcrunkle

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    #139  Edited By artgarcrunkle

    @Humanity: I've pirated exactly eight games in my life and bought legal copies of seven of them solely because pirating playing the pirated copy made me want to buy the game. The game I didn't end up buying was Postal 2, so all things considered I feel my hands are clean and your poorly formatted personal attack doesn't bother me.

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    DJJoeJoe

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    #140  Edited By DJJoeJoe

    @gamefreak9 said:

    Diablo 3 is one of the best games ever to be released, the only people trolling it are a) the people who don't own it and b) the people who were trolling it before it even came out. Either way they are retarded and should be ignored. BUY THIS GAME!

    I never played a diablo game before, though I played and enjoyed torchlight. I liked diablo 3, but I've not been playing it for the past few days.

    There are people like me, who appreciate good games and see that diablo 3 is one of them, but who enjoy slightly different games a lot more and won't be spending crazy amounts of time with the game because of that.

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    Zabant

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    #141  Edited By Zabant

    I have the worst feeling in my gut that people will point at this and say "LOOK AT THE NUMBERS WE COULD DO IF WE MADE IT SO NOBODY COULD PIRATE THE GAME, ALWAYS ON DRM IN ALL GAMES NOW!"

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    darksagus

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    #142  Edited By darksagus

    People comparing D3's always online DRM to something like what Ubisoft did with AC need to use their brains. D3 has drop in drop out multiplayer, a friend's list thats linked to all three of their franchises, an auction house, achievements, and chat channels. Not to say there arent issues such as high latency and disconnecting, but comparing Blizzard's DRM to Ubisoft's is reaching far.

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    clstirens

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    #143  Edited By clstirens

    @Zabant said:

    I have the worst feeling in my gut that people will point at this and say "LOOK AT THE NUMBERS WE COULD DO IF WE MADE IT SO NOBODY COULD PIRATE THE GAME, ALWAYS ON DRM IN ALL GAMES NOW!"

    :(

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    fisk0

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    #144  Edited By fisk0  Moderator

    @darksagus said:

    People comparing D3's always online DRM to something like what Ubisoft did with AC need to use their brains. D3 has drop in drop out multiplayer, a friend's list thats linked to all three of their franchises, an auction house, achievements, and chat channels. Not to say there arent issues such as high latency and disconnecting, but comparing Blizzard's DRM to Ubisoft's is reaching far.

    In Diablo 2 you could choose to make an offline or an online character. There are other people than myself that would be totally OK with being unable to access the auction and chat channels as a tradeoff for not having to rely on the stability of their servers or the ISP for playing a single player game.

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    lronMan

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    #145  Edited By lronMan

    Glad its making money. Now port it to PS3 please!

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    kosayn

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    #146  Edited By kosayn

    You know what... I LIKE having my friends list well populated all the time. I like there always being a variety of games I could jump into with different characters. And I know some of my buddies would go off the grid if they had the option. I think the really classy thing for Blizzard to do would be to open up offline play and/or LAN play a year or so after the game's release, once there's not so much money to lose to piracy.

    The difference between this and Ubi's bullshit is that forcing everyone to go online in this case legitimately adds to the gameplay and community. Yes, it's DRM too.

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    Humanity

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    #147  Edited By Humanity

    @artgarcrunkle: Thats fine but by saying you're OK with pirating because you might buy the game later does in fact make you part of the problem.

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    Stimpack

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    #148  Edited By Stimpack

    I dislike both Call of Duty and American Idol. These numbers are meaningless to me.

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    Hunkulese

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    #149  Edited By Hunkulese
    @Jimbo
    @Hunkulese said:
    @Jimbo
    That many copies for a PC game is a game-changer, for better or worse.  
     
    If it makes devs/publishers consider making PC exclusives which wouldn't otherwise have been made, then that's great.  If it means games which we'd have been getting anyway will now have always-online DRM shoehorned into them then that's sucky.  If it legitimises a 'release it broken and fix it later' mentality then that would be unfortunate too - nobody should get the free pass Blizzard has been given for that.
     
    Bit of a mixed bag.
    So much ignorance in this post.
    That's true, but you don't need to be so hard on yourself about it.
    There's not one thing in your original post that makes a lick of sense but you're trying to defend it with a witty retort that sounds like something my four year old came up with.
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    Adaurin

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    #150  Edited By Adaurin
    @Chemin I think it says something about the game that people were willing to put up with some of the worst DRM since Ubisoft published the first Assassin's Creed for PC.

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