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Game » consists of 10 releases. Released April 1997
Whether it's worn for protection or style, helmets appear in various game genres.
Powers that are so strong that you may have trouble seeing while activated
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
A keycard is a plastic card with a magnetic strip, chip, or other circuitry, programmed to allow passage through locked doors. May also require a passcode or password of some kind.
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
A spring loaded box which holds ammunition for a firearm. Often referred to as a "clip" although this is not technically correct.
A map is a drawing on a piece of paper, or other surface, that indicates the locations of various landmarks.
These glowing silver balls are a godsend in the later missions in the Doom series. Pick one up and your health and armor both immediately shoot up to 200 percent.
Night Vision Goggles are used by armed forces and other military personnel to allow the user to see clearly in dark or even pitch-black areas.
A pentagram is a five-pointed star drawn using five straight lines. Though pentagrams have a variety of meanings, in video games they are most often seen upside-down, as symbols of the occult and evil.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
The Plasma Gun launches plasma by using controlled magnetic fields. Plasma weaponry is used throughout the Imperium despite the possibility of the weapon overheating and killing the plasma gunner.
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
A radiation suit is often used to shield a player's health from the deadly effects of various hazards.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
A weapon that launches rockets.
A piece of furniture for holding and storing items.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
Common ammunition type.
Slime can be defined as any thick or viscous liquid. It can be made up of a wide variety of chemicals, be of various thicknesses and is often green in color.
Maximum health to the MAX!
A space-based habitat, frequently providing living spaces, scientific facilities, or for defensive purposes.
A spherical object with protruding sharp spikes.
Whether they're tedious and spiral or short and quick, staircases appear in many games.
A healing chem. When injected, the chem provides immediate healing of minor wounds.
The Double Barrel shotgun that appeared in the Doom Series and also returned in the Quake series.
Whoever built, discovered or reverse-engineered them, teleporters get you where you want to go immediately. Hopefully without materializing you halfway into a wall.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
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