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Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
An optional boss is a boss whose defeat is not essential to the plot and can be avoided. In some cases, they are stronger than the game's final boss.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
The eighth annual Penny Arcade Expo took place from August 26-28, 2011 at the Washington State Convention Center in Seattle, Washington.
A monster from the Dragon Quest universe that resembles a platypus.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
A follow-up to a game or movie that takes place before the events of the previous installment or installments.
Enemies that appear out of nowhere and force the player into a battle.
Dungeons that are generated randomly.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
The concept of reviving somebody who is dead or down.
Special locations in game that allow the player to manually save their progress.
A lead character who never says a word, despite being spoken to.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Slimes are a common "starter enemy" in RPGs, and serve as a mascot for the Dragon Quest series.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
2010 Edition of the Tokyo Game Show that is to be held from September 16 to September 19.
The Tokyo Game Show 2012 took place in the Makuhari Messes from the 20th-23rd of September. The show's theme was 'Spreading Smiles Through Games'.
An organized series of matches, ending with one victor.
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