It is easier to ask for forgiveness than permission. -Bethesda Mission Statement
Fallout: New Vegas
Game » consists of 25 releases. Released Oct 19, 2010
The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.
Fallout: New Vegas Patches Are Coming
Has anyone (especially playing on a console) run into any actual crashing/game breaking bugs? The uncertainty about that is what's preventing me from making a decision about getting this. I can deal, to a certain extent, with random glitches and jank, but not a game that will straight up not run properly. Moonwalking dog = cool. Game seizing up after playing for a few hours = not cool.
lol the spinning head seems so appropriately creepy. If I get this game, it probably won't be until after the patches.
While waiting to get bugs patched sounds nice. From a sales perspective, getting the game out ahead of the oncoming onslaught of games is probably worth more than the mixed press the bugs are giving the. Despite the bugs, it's still got a good meta-score. And if they delayed it, they'd be competing with Fable 3, Kinect, Call of Duty. There is a major release every week right now.
We've had this conversation before. Competent QA people abound.
It's the dev's & pub's call to say whether they will or won't fix something in time for gold code. "Broken but good." is the mantra I'm seeing all over the blogs and twitter... "Same but better." And look at all the free YouTube PR...
Other developers are taking notes. This will happen again.
The more and more this site talks about this game, the more I question whether Bethesda are slipping something their way.
Yes. I hear having to restart your entire game will force you to do that...It's just, you know, buggy and will often test your ability to ignore flaw.
" @DrBobUK said:
I highly doubt this was a problem caused by the QA department. I think the guys in the Bombcast were pretty spot on: The game runs on an engine that is jacked as hell and they know the game will sell even with those bugs ... so why not release it, take a deep breath and fix the bugs they find the most youtube videos about? "" I predict an unofficial fan patch for this game. Before New Vegas, there was Oblivion and Fallout 3. When will Bethesda hire competent playtesters? "
While shipping games with ridiculous amounts of bugs is certainly one of Bethesda's core principles, it's not something new for the Fallout series - Fallout 1 and 2 - developed and published by Black Isle/Interplay - were also fundamentally broken at launch, and even after 13 years of fan patches, a lot of ridiculous bugs remain - like important quest characters randomly getting out of the map boundaries so you can't finish story quests. One of the most famous bugs in Fallout 2 when it was released was that the car you'd get a couple of hours into the game wouldn't always keep the stuff you put into the trunk, occasionally the whole back half of the car would disappear.
I guess Bethesda goes even further back with that stuff, considering Daggerfall was released a couple of years before the first Fallout and shipped with extremely game breaking bugs - like having dungeons that you could enter, but that had no exits. So you'd be stuck there forever!
All the buginess of Bethesda titles mean that you should never get them on launch, and never get them on anything but the PC - since that's the only platform that has a fan community that will make unofficial patches long after Bethesda drops support (they dropped support for Oblivion 2 years ago, there's still a fan community for that, but more impressive is that the fans still are developing patches and huge updates for Morrowind, which is 9 years old).
What platforms are these bugs on? Because I have not had a lot of problems with my PC version, bought off of Steam. I did have a few animation glitches, but only one CTD so far...knock on wood.
Glad I'm holding out on this till Dec 25th. Hopefully by then it won't be completely fucking mired by technical issues. I want this game so bad.
I do not give a shit about patches fixing any weird animation stuff until they fix the fact that on a good deal of steam copies of the game, autosaves and quicksaves do not work properly. This would not be so much of a problem if it wasn't for the fact that the game crashes randomly. I understand that there are workarounds but jesus christ.
The rotating head..and all the time the doc is talking about the damage done to yours...DAMN!!!!!!!!!!!!!!
But when he tells you to" get up and move, it ain't a race", you can see why.. DAMN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I would have feaked and stopped the game right then. Time for another pill.......
I have the PC version. Not too bad so far except for geckos half merged into rocks. Rocking Geckos.....
The bugs in Fallout 3 were easy to avoid if you kept a stockpile of saves, about 15 and saved every five minutes at the max, even shorter time intervals if I was hurt or going through an important section of the game, like meeting that ex-Brotherhood of Steel guy at the end of the pit DLC.
I played Fallout 3 from day one on my PC and have no bitterness like a large majority of other people do towards the glitches.
That's not to say that a lot of them should've been fixed, but I wasn't affected by them.
Obsidian should have a dedicated team just for fixing bugs and releasing patches as this will not be the only patch, I hear people are suffering from corrupt saves as well. I'll still buy it though.
On PC, I witnessed a bug where a scorpion was shaking, stuck in the ground, I was still able to kill it though. Framerate is erratic. I would have areas with 140 fps, then turn around and it would suddenly drop to 12 fps, and there is no real difference in the number of models on screen. The original Fallout 3, I had no problems THAT severe. Hopefully this gets fixed soon. Video drivers all updated, etc.. All other games run fine.
" Will probably get this on PC eventually. Sounds like it is more interesting than Fallout 3, which is good, because that game didn't do a lot for me. "I'd be careful with this one if Fallout 3 didn't do anything for you.
It seems like it has the potential to me more interesting, but it's also A LOT of the same.
I know that I'm supposed to be all "awesome! They're good guys and fixing this right away! Hurrah!", but part of me can't help but think about an entire generation of videogames that are going to be quickly fucking useless, because as soon as the 360 ceases being supported, the only game content you're going to have is what's on the disk. If what's ont he disk is horribly broken, that's the game you're stuck with.
Come on guys, you shouldn't rush out an obviously buggy game.
Of course bugs are nothing new to the Fallout franchise. Fallout 2 players might remember the crashing and a patch that ERASED ALL YOUR SAVE GAMES.
People have short memories." One thing I hate about this generation... shipping busted games. "
Broken, buggy and glitchy titles have been made and shipped since the dawn of videogames.
You have a very short memory because console games this generation are much more likely to be shipped broken, and then patched sometime down the line." @RE_Player92 said:
People have short memories. Broken, buggy and glitchy titles have been made and shipped since the dawn of videogames. "" One thing I hate about this generation... shipping busted games. "
" I know that I'm supposed to be all "awesome! They're good guys and fixing this right away! Hurrah!", but part of me can't help but think about an entire generation of videogames that are going to be quickly fucking useless, because as soon as the 360 ceases being supported, the only game content you're going to have is what's on the disk. If what's ont he disk is horribly broken, that's the game you're stuck with. "
By the time that happens the game is old enough for you to buy it cheap on PC and I'm sure even the cheapest PC would be able to run the game by then.
biggest problem i'm having is the godawful load times, it shouldn't take a minute to go to different parts of freeside
Haha, that Exorcist-bug was awesome!
I don't get it though... It looks as if they don't even bother to properly test it :/
That crazy floating, head spinning NPC freaked me out!
I have played the game for 5+ hours now and have not run into any bugs at all. I am playing the PC version. It's kind of funny because after reading Jeff's review I was actually hoping to run into a couple of bugs and glitches just for the lols but no such luck... my game seems to be working properly (for now).
" Haha, that Exorcist-bug was awesome!I don't get it though... It looks as if they don't even bother to properly test it :/ "
Welcome to the world of Bethesda. :)
Even the universally loved Morrowind had a lot of moments where you could only think "what the ... didn't they test this game at all?".
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