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    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    Fallout: New Vegas Patches Are Coming

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    mpgeist

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    #51  Edited By mpgeist

    It is easier to ask for forgiveness than permission.  -Bethesda Mission Statement

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    MeatSim

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    #52  Edited By MeatSim

     The moonwalking dog is just the reincarnation of Micheal Jackson. 

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    deactivated-6204297b0c601

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    Has anyone (especially playing on a console) run into any actual crashing/game breaking bugs?  The uncertainty about that is what's preventing me from making a decision about getting this.  I can deal, to a certain extent, with random glitches and jank, but not a game that will straight up not run properly.  Moonwalking dog = cool.  Game seizing up after playing for a few hours = not cool.

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    Simulacrum

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    #54  Edited By Simulacrum

    The rotating head glitch is the best thing.

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    ___pocalypse

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    #55  Edited By ___pocalypse

    lol the spinning head seems so appropriately creepy. If I get this game, it probably won't be until after the patches. 

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    Bones8677

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    #56  Edited By Bones8677

    Well I've only played a little over two hours and haven't encountered any bugs or glitches. Though when I was following the girl with the dog she frequently stopped for a second and then kept running. Not a big deal. 

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    reddin

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    #57  Edited By reddin

    I have yet to run into any bugs, awesome or otherwise. Only a couple of hours in though.
    The rotating head should be the normal opening sequence though, that was awesome.

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    YoungFrey

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    #58  Edited By YoungFrey

    While waiting to get bugs patched sounds nice.  From a sales perspective, getting the game out ahead of the oncoming onslaught of games is probably worth more than the mixed press the bugs are giving the.  Despite the bugs, it's still got a good meta-score.  And if they delayed it, they'd be competing with Fable 3, Kinect, Call of Duty.  There is a major release every week right now.
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    Brackynews

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    #59  Edited By Brackynews

    We've had this conversation before. Competent QA people abound.
    It's the dev's & pub's call to say whether they will or won't fix something in time for gold code.  "Broken but good." is the mantra I'm seeing all over the blogs and twitter... "Same but better."  And look at all the free YouTube PR...

    Other developers are taking notes. This will happen again.

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    risseless

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    #60  Edited By risseless

    Good! This game is fun, but buggy as hell. That head spinning one would have creeped me out the first time.

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    RankRabbit

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    #61  Edited By RankRabbit

    I'm still waiting for them to patch fallout 3.

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    234r2we232

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    #62  Edited By 234r2we232

    The more and more this site talks about this game, the more I question whether Bethesda are slipping something their way.
     

    It's just, you know, buggy and will often test your ability to ignore flaw.

     Yes. I hear having to restart your entire game will force you to do that...
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    Kinarion

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    #63  Edited By Kinarion

    I just lost my save.  I don't think I'm going to play again until these patches are out.

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    fisk0

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    #64  Edited By fisk0  Moderator
    @2HeadedNinja said:

    " @DrBobUK said:

    " I predict an unofficial fan patch for this game.  Before New Vegas, there was Oblivion and Fallout 3.  When will Bethesda hire competent playtesters? "

    I highly doubt this was a problem caused by the QA department. I think the guys in the Bombcast were pretty spot on: The game runs on an engine that is jacked as hell and they know the game will sell even with those bugs ... so why not release it, take a deep breath and fix the bugs they find the most youtube videos about? "

    While shipping games with ridiculous amounts of bugs is certainly one of Bethesda's core principles, it's not something new for the Fallout series - Fallout 1 and 2 - developed and published by Black Isle/Interplay - were also fundamentally broken at launch, and even after 13 years of fan patches, a lot of ridiculous bugs remain - like important quest characters randomly getting out of the map boundaries so you can't finish story quests. One of the most famous bugs in Fallout 2 when it was released was that the car you'd get a couple of hours into the game wouldn't always keep the stuff you put into the trunk, occasionally the whole back half of the car would disappear.


    I guess Bethesda goes even further back with that stuff, considering Daggerfall was released a couple of years before the first Fallout and shipped with extremely game breaking bugs - like having dungeons that you could enter, but that had no exits. So you'd be stuck there forever!


    All the buginess of Bethesda titles mean that you should never get them on launch, and never get them on anything but the PC - since that's the only platform that has a fan community that will make unofficial patches long after Bethesda drops support (they dropped support for Oblivion 2 years ago, there's still a fan community for that, but more impressive is that the fans still are developing patches and huge updates for Morrowind, which is 9 years old).

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    Mrnitropb

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    #65  Edited By Mrnitropb
    @Gooddoggy: I got stuck in geometry/rocks, and ha to reload, thankfully only about 12 minutes.
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    DarkWaterSong

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    #66  Edited By DarkWaterSong
    @seanfoster: 
     
    Or inbreeding
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    darkjester74

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    #67  Edited By darkjester74

    What platforms are these bugs on?  Because I have not had a lot of problems with my PC version, bought off of Steam.  I did have a few animation glitches, but only one CTD so far...knock on wood.

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    WalkerTR77

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    #68  Edited By WalkerTR77

    Glad I'm holding out on this till Dec 25th. Hopefully by then it won't be completely fucking mired by technical issues. I want this game so bad.

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    thealexray

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    #69  Edited By thealexray

    I do not give a shit about patches fixing any weird animation stuff until they fix the fact that on a good deal of steam copies of the game, autosaves and quicksaves do not work properly. This would not be so much of a problem if it wasn't for the fact that the game crashes randomly. I understand that there are workarounds but jesus christ.

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    bybeach

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    #70  Edited By bybeach

    The rotating head..and all the time the doc is talking about the damage done to yours...DAMN!!!!!!!!!!!!!! 
     
    But when he tells you to" get up and move, it ain't a race", you can see why.. DAMN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 
     
    I would have feaked and stopped the game right then. Time for another pill....... 
     
    I have the PC version. Not too bad so far except for geckos half merged into rocks. Rocking Geckos.....
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    Veriwind

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    #71  Edited By Veriwind
    @darkjester74
    Same, no problems on steam version except animation glitches. Common one is white flashes and powder gangers in the air. No crashes so far, 6 hours in.
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    TorMasturba

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    #72  Edited By TorMasturba

    The bugs in Fallout 3 were easy to avoid if you kept a stockpile of saves, about 15 and saved every five minutes at the max, even shorter time intervals if I was hurt or going through an important section of the game, like meeting that ex-Brotherhood of Steel guy at the end of the pit DLC. 
     
    I played Fallout 3 from day one on my PC and have no bitterness like a large majority of other people do towards the glitches. 
    That's not to say that a lot of them should've been fixed, but I wasn't affected by them. 

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    scottbeats

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    #73  Edited By scottbeats

    still loving this game.. even with the bugs

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    Hoffafiles

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    #74  Edited By Hoffafiles

    I just need to do zeta on 3, then I can get around to vegas, once it's almost playable, lol.

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    Cold_Wolven

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    #75  Edited By Cold_Wolven

    Obsidian should have a dedicated team just for fixing bugs and releasing patches as this will not be the only patch, I hear people are suffering from corrupt saves as well. I'll still buy it though.

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    blair

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    #76  Edited By blair

    I'm playing right now and I just saw some Radscorpions walking on their pincers.  I love Fallout jank.

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    coaxmetal

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    #77  Edited By coaxmetal

    Will probably get this on PC eventually. Sounds like it is more interesting than Fallout 3, which is good, because that game didn't do a lot for me.

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    defaulttag

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    #78  Edited By defaulttag

    On PC, I witnessed a bug where a scorpion was shaking,  stuck in the ground, I was still able to kill it though. Framerate is erratic. I would have areas with 140 fps, then turn around and it would suddenly drop to 12 fps, and there is no real difference in the number of models on screen. The original Fallout 3, I had no problems THAT severe. Hopefully this gets fixed soon. Video drivers all updated, etc.. All other games run fine.  

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    ProfessorEss

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    #79  Edited By ProfessorEss
    @Riboflavin said:
    " Will probably get this on PC eventually. Sounds like it is more interesting than Fallout 3, which is good, because that game didn't do a lot for me. "
    I'd be careful with this one if Fallout 3 didn't do anything for you.
    It seems like it has the potential to me more interesting, but it's also A LOT of the same.
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    Branthog

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    #80  Edited By Branthog

    I know that I'm supposed to be all "awesome! They're good guys and fixing this right away! Hurrah!", but part of me can't help but think about an entire generation of videogames that are going to be quickly fucking useless, because as soon as the 360 ceases being supported, the only game content you're going to have is what's on the disk. If what's ont he disk is horribly broken, that's the game you're stuck with.

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    Vodun

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    #81  Edited By Vodun
    @Branthog: Why would you still be on an unsupported platform?
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    steelknight2000

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    #82  Edited By steelknight2000

    Come on guys, you shouldn't rush out an obviously buggy game. 
    Of course bugs are nothing new to the Fallout franchise. Fallout 2 players might remember the crashing and a patch that ERASED ALL YOUR SAVE GAMES.

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    RE_Player1

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    #83  Edited By RE_Player1

    One thing I hate about this generation... shipping busted games. 

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    Mechanized

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    #84  Edited By Mechanized

    LMAO I fucking love rotating head glitches no matter what game it is

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    ProfessorEss

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    #85  Edited By ProfessorEss
    @RE_Player92 said:

    " One thing I hate about this generation... shipping busted games.  "

    People have short memories.
    Broken, buggy and glitchy titles have been made and shipped since the dawn of videogames.
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    Curufinwe

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    #86  Edited By Curufinwe
    @ProfessorEss said:

    " @RE_Player92 said:

    " One thing I hate about this generation... shipping busted games.  "

    People have short memories. Broken, buggy and glitchy titles have been made and shipped since the dawn of videogames. "
    You have a very short memory because console games this generation are much more likely to be shipped broken, and then patched sometime down the line.
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    Hampe

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    #87  Edited By Hampe

    That spinning head will give me nightmares.

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    gike987

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    #88  Edited By gike987
    @Branthog said:
    " I know that I'm supposed to be all "awesome! They're good guys and fixing this right away! Hurrah!", but part of me can't help but think about an entire generation of videogames that are going to be quickly fucking useless, because as soon as the 360 ceases being supported, the only game content you're going to have is what's on the disk. If what's ont he disk is horribly broken, that's the game you're stuck with. "

    By the time that happens  the game is old enough for you to buy it cheap on PC and I'm sure even the cheapest PC would be able to run the game by then.
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    kratier

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    #89  Edited By kratier

    the biggest issue is steamcloud removing 2 hours of save progress
     
    the second biggest issue is the huge slow downs and framerate issues

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    eulogize_my_baked_goods

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    KILL IT!! KILL IT WITH A SPADE!!

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    Ravenousrattler

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    #91  Edited By Ravenousrattler

    biggest problem i'm having is the godawful load times, it shouldn't take a minute to go to different parts of freeside

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    DiscoDuck8k

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    #92  Edited By DiscoDuck8k

    Glitched Doc Mitchell is downright terrifying.

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    Stew

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    #93  Edited By Stew

    I was hoping you guys would post the exorcist bug

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    KillyDarko

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    #94  Edited By KillyDarko

    Haha, that Exorcist-bug was awesome!
    I don't get it though... It looks as if they don't even bother to properly test it :/

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    GetBentTheVideoGame

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    WHAT IS WRONG WI

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    Crono

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    #96  Edited By Crono

    That crazy floating, head spinning NPC freaked me out!
     
    I have played the game for 5+ hours now and have not run into any bugs at all.  I am playing the PC version.  It's kind of funny because after reading Jeff's review I was actually hoping to run into a couple of bugs and glitches just for the lols but no such luck... my game seems to be working properly (for now).

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    fisk0

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    #97  Edited By fisk0  Moderator
    @KillyDarko said:
    " Haha, that Exorcist-bug was awesome!I don't get it though... It looks as if they don't even bother to properly test it :/ "

    Welcome to the world of Bethesda. :)

    Even the universally loved Morrowind had a lot of moments where you could only think "what the ... didn't they test this game at all?".

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    MJHAYLETT

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    #98  Edited By MJHAYLETT

    I'm gonna have nightmares tonight about that Doc Mitchel one. Also is that Michael Hogan voicing him? Sure sounds like him. Yes I watched all of Battlestar Galactica :D

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    killawogg

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    #99  Edited By killawogg

    They should just move that over to the crazy trait for the non serious players. Sounds good for the moon walking dog

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    Jeust

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    #100  Edited By Jeust
    @Abyssfull said:

    " Severe LOL at the possessed NPC. "

    That is an Easter Egg of Silent Hill 4.  
     
       
    Awesome!!!! 

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