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    Fatal Frame II: Crimson Butterfly

    Game » consists of 9 releases. Released Nov 27, 2003

    When they visit a spot where they used to play as children, the twin sisters Mio and Mayu suddenly find themselves in a village where night is eternal. With only a magic camera to defend themselves, they have to solve the village's mystery while defending themselves from evil spirits.

    Short summary describing this game.

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    Overview

    Fatal Frame II: Crimson Butterfly is the second game in the Fatal Frame (Project Zero in Europe, Zero in Japan) survival horror franchise. The game was first released for the Playstation 2 in 2003, and then for Xbox in 2004 as a Director's Cut version with exclusive content. The game was later remade for the Nintendo Wii, but this version was only released in Japan and Europe.

    Story

    Twin sisters Mio and Mayu Amakura wander through the woods one day when they find themselves in a lost village. Mio, who feels protective of her sister due to Mayu having suffered a childhood injury that's left her with a permanent limp, finds a Camera Obscura, and must use it to defend herself and her sister from ghosts that haunt the abandoned homes and other buildings. But before they're able to leave, Mayu disappears, and Mio must find her before they become the latest victims in an ancient sacrificial ritual involving twin sisters.

    Gameplay

    The basic gameplay mechanics are largely identical to the first game. The player must explore the lost village from a third-perspective with fixed camera angles to uncover secrets, solve puzzles, and evade ghosts. When using the Camera Obscura, the game switches to a first-person view. The Xbox Director's Cut version features an exclusive mode in which the entire game can be played from a first-person perspective.

    To defeat ghosts, the player must use the Camera Obscura to snap photographs of them. The better the photograph, the more damage inflicted. while you take pictures of ghosts to harm them.

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