Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of development... The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version.
Final Fantasy XIII
Game » consists of 17 releases. Released Mar 09, 2010
This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.
Final Fantasy XIII Xbox 360 Is Only Two Months Old
Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of development... The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version.
So I have to wonder; besides Tri-Ace's games, will SE make any other games for the "next-gens" that aren't FF? I really fell in love with Square's other RPGs (although they were mostly Japan-only so I had to play translated roms for a majority of them), but getting a new IP or something would be amazing.
Achievements on JRPGs tend to be incredibly hard things to get a lot of points in - Enchanted Arms and Phantasy Star Universe, excepted - so playing the game for points seems like a recipe for putting hundreds of hours into the game.
showing that developing for ps3 and porting to 360 is easier
this was being said a lot more 1 year ago ... nobody talks about that anymore
don't fanboy flame me, it's facts
To answer the question, I think my preference for the Japanese language track, and the fact that I don't have a 360, will dictate my purchase. That said, it's not like FFXIII PS3 won't have trophies, right? *crosses fingers*
And I thought you were the Sony guy in the bunch, but no you are just an achievement whore... :/
Playing it on the system its meant to be played.
" showing that developing for ps3 and porting to 360 is easierthis was being said a lot more 1 year ago ... nobody talks about that anymoredon't fanboy flame me, it's facts "
I'm fine with buying and playing both. With a staggered release window it's not a pain, it's a privilege. ;)
Final Fantasy XIII is probably my most anticipated game right now, besides Castlevania: Lords of Shadow, but I'm highly impressed with this game being only two months old on 360 and being shown off that well. To the dude above that mentioned achievements: 360 RPG game achievements always suck, that's a given, so I'm hoping that the 360 version of this game will be the first JRPG with decent achievements, but either way I don't care cause I'm playing this game day one, the achievements don't matter to me in FFXIII.
" And I thought you were the Sony guy in the bunch, but no you are just an achievement whore... :/Playing it on the system its meant to be played. "
" showing that developing for ps3 and porting to 360 is easierthis was being said a lot more 1 year ago ... nobody talks about that anymoredon't fanboy flame me, it's facts "
I think I'll grab the PS3 version instead. I'm not an achievement freak plus it'd be weird playing a FF game on the 360.
Think I am stilling leaning PS3 on this one. While I love my nerd points, I don't think I can stomach the American voice acting (though I hope to be proved wrong).
Well, for PS3 and 360 fanboys, just be glad everyone will be able to play it. Who cares about nit picking details in either version, as long as the 360 port is not a disaster. That is Square Enix's fault, and vice versa.
" I'm the opposite, I don't care about achievements but a Japanese language track is very enticing. Yet another reason for me to pick up a PS3. "
well that doesnt make SE look that much better. Completing FF13 for the PS3 and not releasing it utill they are done porting it to 360 makes no damn sence at all.
There are several different ways they could have done this. One is that just release the PS3 version first and the 360 one later, though theres probebly some contract preventing them of doing so.
Another way is to just keep your damn mouth shut about how ass backwards you develope your games and not piss off alot of fans.
Then there is the sanest way of doing it. Develope the damn games at the same time. Its not like SE is a small developer that cant afford to hire more ppl so just do that or since its obviously that easy to port it just take a 1/5 of the team and put them on porting the game white the PS3 version is still being polished and that way you could have both versions done at the same time or close to it.
Also they can put the japaneese langue track as downloadable(has been done before) or have it on a seperate disc that you install on your console.
Yeah I would rather them take their time and get it right. It wouldn't look good for their first push (with FF) into 360 to be a bad port of a ps3 game. The systems are different and the games should be built differently.
"@Nasar7 said:To be clear. The Eurogamer article mentioned nothing about Japanese language tracks. It claims however that the 360 version most likely will have better aplha effects and more MSAA while not getting the full HDR that the PS3 version will have. I myself will take the 360 version because that's my only option, and I don't really care about some minor graphical differenses anyway I just want to play the game. "" I'm the opposite, I don't care about achievements but a Japanese language track is very enticing. Yet another reason for me to pick up a PS3. "
Wait, the battle is turn based still? I thought you could move around in the battles..or is every backflip and stuff scripted?
" @dagas:Ah, I see now. I didn't read the other articles originally. The Kotaku article mentions that they might include a JP language track on the PS3 version, but its not confirmed. I hope they do. And being the non-fanboy, underdog rooting American I am, the idea of balancing out my 360 purchases with some PS3 ones is appealing. ""@Nasar7 said:To be clear. The Eurogamer article mentioned nothing about Japanese language tracks. It claims however that the 360 version most likely will have better aplha effects and more MSAA while not getting the full HDR that the PS3 version will have. I myself will take the 360 version because that's my only option, and I don't really care about some minor graphical differenses anyway I just want to play the game. "" I'm the opposite, I don't care about achievements but a Japanese language track is very enticing. Yet another reason for me to pick up a PS3. "
I'll go for the PS3 version, Japanese language track, 1 disc and much quieter console. Don't care about achievement points so trophies will still mark the fact that i've done stuff in the game.
" god dam why does the 360 have to steal all the good exclusives "
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