Galak Z: The Mini Review
The great thing about Galak Z is that it relies on the player to get better rather than just letting them upgrade their ship till it is unstoppable. Different aspects of the game give you plenty of options to deal with the three opposing factions in game. Using the space ship form gives a lot of maneuverability and a lot of missiles to bombard any enemy. The robot form is all about close combat while using the grab function to disable most enemies. Plus even the quiet approach is the best option when you know you aren't good at fighting certain foes. Along with the 80's inspired anime look and music takes me back to when I watched Mobile Suit Gundam. They didn't quite get the look totally right since the characters look more like a modern flash animation.
The way it sets up each chapter of the story can be seen as repetitive. Especially since mission types and level design have very few variations. This is countered by the fact that this is is rogue lite game so dying equals going back to the beginning of the of the 5 mission arc. Each time you start you don't quite know what kind of setup you'll get so eventually it just comes down to getting better with the fundamentals instead of relying on the upgrades. Pulling off a battle with a tough enemy and coming out on top is really satisfying. Although knowing when to run away is just a vital since being aggressive isn't always the best option. Overall this game does what it is aiming for so if that sounds interesting to you then check it out.