It's now up to Grubb to survive the Blight.
Game Mess Mornings 05/08/24
GrubbSnax
839: Weird Bird Prison
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Game » consists of 0 releases. Released Jan 01, 2009
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
When the protagonist is pursuing someone or something in an effort to kill or capture.
These games let players see the credits without needing to play the game first.
A non-interactive sequence within a game most often used for plot advancement.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A door that players must go through to exit the level
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A scripted sequence or even an entire level where the player character is falling from a great height. Gameplay typically includes avoiding debris or battling enemies (or sometimes both).
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Platforming from the character's point of view.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A heads-up display is a graphical overlay of vital information used in most modern games.
Formerly known as the "Quake II Engine", id Tech 2 is the second generation of game engines from id Software.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Games in which basic tutorial processes are relayed through environmental elements opposed to, or in addition to, text/speech walkthroughs.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A stylistic choice of employing small polygon counts for meshes.
These ideas stick to the one or very few gameplay mechanics or appear very barren but usually try to invoke an emotion from the player.
A movie reference in a game, is where a game references a film. This can be done in many different ways.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Open source games are games that have had their source code officially released to the public, allowing anyone to modify, distribute, and create ports of the game.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
Whether it's taking pictures of things for points or as part of a journal, photography is playing an ever increasing role in many of today's video games.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
A cloud of fine particles.
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