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After nearly a decade in hiatus, Capcom's signature mainline fighting game series resurfaces with its fourth main installment, combining the traditional 2D gameplay with modern fully-3D graphics.
The King of Fighters '98 Ultimate Match is a rebalanced version of The King of Fighters '98 with new characters.
This compilation includes all of the World Heroes games in one disc.
The sixth main installment of the Tekken series brings improved graphics and animation, new characters, and new gameplay mechanics (including destructible stages).
The expansion to "Higurashi Daybreak" which adds to new characters, weapons, and several other new features.
Japanese compilation of KoF games '99 Evolution, 2000, and 2001 - arcade and Dreamcast versions.
The sequel to realistic fighting game Garouden Breakblow.
Mortal Kombat: Unchained is a port of Mortal Kombat: Deception for the PSP.
Sport Simulation game based of Judo. David Douillet was a popular Judoka from France who has won gold medals in the Olympics. That is why the game was named after him.
The seventh installment in the violent fighting game franchise, featuring the most complete Mortal Kombat roster to date.
Hard Knock High (Simple 2000 Series Vol. 107: The Honoo no Kakuto Bancho) is a fighting game released only in Japan and Europe.
A doujin fighting game based on the Higurashi no Naku Koro ni series of visual novels.
This compilation includes the first 4 games in the Fatal Fury series.
The fifth main installment of Sega-AM2's signature fighting game series, using PC-based arcade hardware to deliver the most advanced graphical capabilities of video games in the mid-to-late 2000's.
This compilation contains The King of fighters '94 through '98.
An enhanced version of the fifth main installment of the Tekken franchise, Dark Resurrection adds three new fighters and unlocks all fighters from the start. It is the first in the series to receive online multiplayer support (as an update to the PS3 port).
A 3D fighting game based on the martial arts manga Garouden.
A graphical update of King of Fighters 94 released only in Japan.
Namco's signature martial arts fighting game series gets a fifth main installment that continues the story of Jin Kazama and the Mishima Zaibatsu. It's known for introducing persistent player rankings and appearance customization options (requiring use of a dedicated card reader in the arcade version).
The sixth installment in the violent fighting game franchise, introducing a manual "Combo Breaker" system and online multiplayer while adding a more in-depth Konquest Mode.
The first King of Fighters game to be built on arcade hardware other than the Neo Geo is a remake of King of Fighters 2002, complete with a new button and three gameplay styles for a variety of new techniques and strategies.
The second and final major update to the fourth installment of Sega-AM2's signature 3D fighting game series, and the only one that did not leave Japanese arcades. It features some new modes and gameplay options.
The 12th main installment of the tag-team martial arts series brings a new storyline (with a new central protagonist) and a brand new gameplay system (with freeform tag-teaming similar to the Marvel vs Capcom series). It is the last game in the series to originate on Neo Geo hardware.
A compilation of both kind of fighters 2000 and 2001 on a single disc release.
The fifth installment in the violent fighting game franchise and the first "revival" of the series, introducing multiple fighting styles for each character.
The ninth installment of the King of Fighters series and the second "Dream Match" entry, removing the "Striker" system entirely for traditional 3-on-3 matches.
The first major revision of Sega-AM2's fourth entry in their signature 3D fighting game series. Along with two new combatants, it updates all fighters' movelists, stages, and soundtracks.
Tekken Advance takes the fighters well known from the arcade and console series and attempts to pack them into a portable system.
The eighth installment of the King of Fighters series (and the first after SNK's bankruptcy), radically changing the traditional 3-on-3 team system to allow any combination of fighters and Strikers.
The fourth main installment in the Tekken series, bringing the game engine to the PS2 era and experimenting with a variety of new gameplay mechanics (such as closed arenas, where players can use walls and other obstacles for consecutive combos).
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