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Game » consists of 6 releases. Released Nov 23, 2010
A boss fight in which the player must not only battle the actual boss, but must also defeat or defend against auxiliary enemies.
In order to chat with others the user must press a button before or while talking.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Special locations in game that allow the player to manually save their progress.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Animals that have the ability of speech and in some cases are anthropomorphic.
Multiple fighters/people ganging up to fight another fight/group of fighter.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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