I was late to the Mass Effect franchise, I didn't play ME1 until ME2 was out, and then I played through both back-to-back, and was seriously jonesing for more Mass Effect after that. Fast forward to Tuesday of this week, against my own better judgement, I plunked down money for a copy of Mass Effect 3 on Amazon, plugged my key into Origin, downloaded it, imported my ME2 character (without problems I will say, which seems to not be a given), and was off to the races.
Like most others, I was pretty blown away by the first part of the demo, it was very emotional, and by the time it ended and they dropped you into "random generic story mission", I was feeling super pumped to storm the galaxy, kill some Reapers, save the Earth. It was awesome.
Fast forward 6-7 hours into the full game. I've already become acutely aware of just how much this game is essentially Mass Effect 2, except without any real thought or imagination put into it. There's no design behind bringing together surviving crew members from Mass Effect 2, it's just a lot of random chance encounters that end up with them taking up residence on the Normandy at the end of a mission. The Citadel seems even more confined to me now than it did in the previous game, every location you need to visit is an elevator ride, a hallway, and a room with a desk to talk to someone. There's rarely a direct conversation with anyone in a location other than the exact person you're there to see. You don't even talk to people to pick up side missions, you just randomly hear looped conversations that are added as tasks to do.
Dialogue in the game seems flat and uninspired as well, bordering often on just silly and overly long. It's nice to see and hear characters from previous games converse, but when it's just constant drivel that revolves around "This probably won't work, but hopefully this will work, but there's a good chance this won't work," it gets tiresome.
Admittedly, at only 6-7 hours in, I have no idea how it's going to end at this point, and I do want to know. But if this weird "deus ex machina" weapon option they've found is the saving grace, it'll just solidify my belief that Bioware is now just another game developer, churning our tired, uninspired iterations of originally brilliant concepts. That makes me really sad, but everything they've made in the past 3-4 years just points in that direction.
Log in to comment