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Game » consists of 26 releases. Released Apr 19, 2011
Games on Xbox Live that are no longer available for purchase on the Xbox Games Store.
Alternate skin in a game that references a character model look from a previous game
Retcon, as it is more commonly known, is a change in an existing storyline to accommodate future games in the same fiction.
Characters that are designed to be scantily-clad.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Robot Ninjas are robots made to be ninjas. They combine the stealth and deadliness of a trained ninja with the precision of machines.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
When a franchise tries to start over by releasing a game with the same title as the first game in the series, or the name of the series in general.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Sometimes the creator's logo or name can be found in the product's game world.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
The shell game is a short-con "gambling game" used by confidence tricksters. It requires three shells (or similar) and a small ball. The shell game can also be played fair, without cheating.
A ninja clan in the Mortal Kombat universe. The clan had a fierce rivalry with the Lin Kuei before they were defeated by them.
A race of half-human, half-dragon warriors.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
The act of removing the skin off a being, dead or alive.
While completely normal from the neck down, these characters seem to be lacking a bit of skin up top. Creepy.
This concept is featured in games that have a character wearing a helmet or mask with a skull graphic or picture on it, or else a helmet styled to resemble a skull. This does not pertain to characters who actually have skulls for heads.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A cloud of fine particles.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
An acrobatic feat in which the feet roll over the head and return.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
An evil overlord or generally bad guy who sits on his throne while watching others fight to the death for his own amusement.
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