Unprofessional Fridays 05/31/24
Unprofessional Fridays
State of Play 05/30/24
We Talk Over
#242 - GS3XL
GameSpot After Dark
118 | Hit the Bee Button.mp3
Voicemail Dump Truck
The Community Spotlight 2024.05.25
GB@Nite LIVE! Tickets & Details
The Not-E3 2024 Time Zone Chart
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
Platform »
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Often referred to as Hentai, Eroge is a video game genre which has (usually manga-style) pornographic content and artwork.
Also known as the "Sega My Card", Sega Cards are an alternate cartridge format for Sega's earliest game consoles. While they were cheaper to produce, they could only hold smaller more-limited games.
Sometimes one playable character just isn't enough.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
What lies ahead, and is distant from the present.
Video games that are based on comic books, manga and graphic novels.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
The limitations of early gaming hardware, especially in the 8-bit and 16-bit days, made animated story sequences impractical for many games. One popular alternative was to convey the story through a series of still images, often with text and music alongside them.
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment