Jeff Grubb and friends make a meal out of today's top stories in video games.
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Game » consists of 0 releases. Released Jul 31, 1998
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique.
Games using the legendary Build Engine by Ken Silverman.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
Sometimes you want a challenge, sometimes you wanna coast.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A heads-up display is a graphical overlay of vital information used in most modern games.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Hot, high pressure gases released from the muzzle of a firearm when fired.
The act of mimicking a dead body in order to fool an adversary.
A Secret area is a place hidden that few will find unless they know where to look.
Games whose titles consist of a single word.
A cloud of fine particles.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Usually the room before a boss battle, filled with ammo, health and other goodies for players to stock up on.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
"Every marine a rifleman" is one of the mottos of America's toughest fighting force. Tasked with projecting might through amphibious operations as well as acting as shock assault infantry, the Marines have taken on an added significance during the War on Terror.
An Unwinnable State occurs either due to a glitch or by designer choice, when the player's actions make it so that the game can no longer be completed. However, the game continues as though it is still possible to finish and win.
The Vietnam War was a military conflict, fought in Indochina between 1955 and 1975. It led to the reunification of North Vietnam and South Vietnam into the Socialist Republic of Vietnam in July 1976.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
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